SIGGRAPH is next week! The conference is August 12–16 in Vancouver Canada. For those going, Khronos will be hosting several Birds of a Feather sessions. For all those folks that will not be present, we will be offering live streaming of all our sessions (glTF, WebGL, OpenXR, Vulkan and OpenGL) on the Khronos Group YouTube Channel, and will follow up with recorded video the following week. For complete details on all the sessions, please ask your friends and co-workers to take a look at our SIGGRAPH event page! A special thanks to our Diamond sponsor NVIDIA, Gold Sponsor LunarG, and Silver sponsors Cesium and AMD, for making possible the Khronos Networking Reception at the end of the day.
The Khronos Group will be at SIGGRAPH 2018. This year, Khronos is presenting a full day of BOFs covering Vulkan, WebGL, OpenXR, OpenGL, glTF and OpenGL ES, and a Networking Reception after the Khronos sessions on Wednesday, August 15. Details on all the sessions can be found on our SIGGRAPH page.
Apple has published an official list of all of their devices that use OpenGL and OpenCL, including which version is supported. The earliest machines date back to 2007. The most recent machines to support both OpenCL and OpenGL are the 2018 MacBook Pro 13 and 15 inch. Both machines support OpenGL 4.1 and OpenCL 1.2.
Magic Leap released a handful of tutorials and assets files that will help developers get a head-start in creating mixed reality content on Magic Leap One. Magic Leap said that Unity and Unreal already offer optimizations for Magic Leap hardware. The headset has full support for OpenGL 4.5 and OpenGL ES 3.1, but Magic Leap recommends building applications with the Vulkan API for the best performance.
The Khronos Group standards logos are now available for download on Sketchfab. Sketchfab makes it easy for anyone to publish and find 3D content online. Available logos currently include OpenXR, OpenCL, NNEF, OpenVX, SPIR, Vulkan, WebGL, SYCL and glTF. OpenGL has not been overlooked and will be arriving shortly.
Basemark has launched Basemark GPU, a new graphics performance evaluation tool for systems with Vulkan 1.0, OpenGL 4.5 or OpenGL ES 3.1 graphics APIs. This tool enables the industry to objectively and reliably quantify and compare graphics performance of next-generation mobile, automotive and desktop processors.
GL-Z is an OpenGL and Vulkan information utility for Windows, Linux, macOS, Raspberry Pi and Tinker Board. GL-Z 0.4.0, based on GeeXLab, has been released with the following new features: OpenGL memory usage for GeForce and Radeon GPUs on Windows and Linux; Vulkan API information for each Vulkan-capable device and more.
The X-Plane cross-platform flight simulator has been depending upon OpenGL for nearly two decades since the program first came into existence, but a port of its rendering engine to use the Vulkan API has been a work-in-progress. It looks like their Vulkan support is getting squared away as the company has tweeted this weekend they will be talking about Vulkan integration this weekend at the Flight Sim Expo in Las Vegas.
Qualcomm Technologies debuted the Qualcomm Snapdragon XR1 Platform, a dedicated Extended Reality (XR) platform during a launch event leading up to the Augmented World Expo (AWE). The integrated display processor provides a range of display options with hardware accelerated composition, dual-display support, 3D overlays and support for leading graphics Application Programming Interfaces (API), including OpenGL, OpenCL and Vulkan.
Compressonator is a set of tools that allows artists and developers to work easily with compressed assets and easily visualize the quality impact of various compression technologies. Compressonator allows users to choose from all major compression formats for their texture files and supports DirectX® 12, Vulkan® and OpenGL®. Users can view OBJ files in OpenGL and GLTF with DirectX 12. Version 3.1 will support viewing GLTF 2.0 files using a choice of OpenGL, Vulkan or DirectX 12.
FlextGL is a function loader generator with support for OpenGL, OpenGL ES and now also Vulkan. By selecting only a subset of features, extensions and functions that’s actually needed it can significantly shrink down size of API headers for faster compilation times and smaller executable size.
Qt 5.10 added support for ETC2 texture compression while for Qt 5.11 there is support for Khronos’ KTX texture container format. The KTX file format for OpenGL and OpenGL ES allows for supporting a wider-range of compression algorithms to suit more hardware/driver options. [source: Phoronix]
Khronos Group promoter member NVIDIA has released the GeForce 397.31 driver. This driver release provides full support for the new Vulkan 1.1 API and passes the Vulkan Conformance Test Suite (CTS) version 184.108.40.206. As well, this driver supports OpenCL 1.2 and OpenGL 4.6.