With help from Khronos member Collabora, employee Alexandros Frantzis created vkmark, which aims to provide an extensible suite of targeted, configurable benchmarking scenes for Vulkan. Most scenes exercise specific Vulkan features or usage patterns (e.g., desktop 2.5D scenarios), although we are also happy to have more complex, visually intriguing scenes. vkmark Vulkan benchmark is available on GitHub.
The Khronos™ Group announces from the Web3D 2017 Conference the immediate availability of the finalized glTF 2.0 specification incorporating industry feedback received from developers through the provisional specification that was made available for review on GitHub.
OpenCL Integrated Performance Primitives (OpenCLIPP) is a library providing processing primitives (image processing primitives in the first version) implemented with OpenCL for fast execution on dedicated computing devices like GPUs. It was designed to be simple to use and to have low overhead. Two interfaces are provided: C Interface similar to the Intel IPP and NVIDIA NPP libraries and C++ Interface. An OpenCL SDK is required to build the library.
Hands On OpenCL is a two-day lecture course introducing OpenCL, the API for writing heterogeneous applications. Provided are slides for around twelve lectures, plus some appendicies, complete with Examples and Solutions in C, C++ and Python. The lecture series finishes with information on porting CUDA applications to OpenCL.
OpenCOLLADA and the COLLADA Conformance Test Suite repositories are now both hosted on GitHub. As a reminder, please note that to bring integration of OpenCOLLADA plugins within the test suite and bug fixing, Khronos has issued a Request for Quotations (RFQ). This RFQ is open for bidding and you are welcome to request a copy through the public_collada mailing list. Last but not least, while at Siggraph, do not forget to stop by our both and to bring your demos! The COLLADA working group looks forward to hearing from you!
The COLLADA working group would like to share their progress since the March GDC meet-up on making COLLADA robust for the community. As requested by many community members, the COLLADA Conformance Test Suite (CTS) will be open sourced. Also, the OpenCOLLADA project will receive catalyst funding from Khronos to fix outstanding bugs and commence the integration of OpenCOLLADA into the open source test suite. Both the COLLADA CTS and OpenCOLLADA will be moving to Github. The COLLADA work group invites you to sign-up on the COLLADA public mailing list, and give your feedback.
ChuClone is a 2.5D HTML5 game that uses 2D physics (Box2D), but is drawn in 3D (Three.js). It contains a Box2D WorldEditor that can create/destroy/clone/drag/scale objects the world.
The editor supports panning, and zooming, levels are saved via HTML5 localstorage. You can fork the game at github.