Systems Tool Kit (STK) is a free 2D and 3D modeling environment for evaluating system performance. STK 10 now supports COLLADA FX.
Systems Tool Kit (STK) is a free 2D and 3D modeling environment for evaluating system performance. STK 10 now supports COLLADA FX.
collada-viewer is a HTML5 app that brings together ColladaLoader.js, three.js, and HTML5 File API to allow easy persistent storage and loading of 3D models in the COLLADA file format.
With this Unity extension to the editor’s ‘file’ menu, you can take your work from Unity to any COLLADA (.dae format) importing application. You can purchase this item in the Unity Assets store.
If you prefer to get your news through social media outlets, like Facebook and Twitter, the Khronos Group can be found there too! We’ve got our main Twitter account and Facebook page covering OpenCL, OpenGL, WebGL and COLLADA. We’ve got a good selection of videos from our various shows on YouTube as well.
Tony Parisi, author of WebGL: Up and Running, has put together a COLLADA2JSON and WebGL meetup at 3D Systems in San Francisco, on October 25th. Special guest speaker is Fabrice Robinet, a software engineer working at Motorola Mobility and chair of the COLLADA working group. Previously, Fabrice worked at Apple where he co-created with Thomas Goossens the SceneKit framework that allows to load, manipulate and render COLLADA assets.
Remograph is pleased to announce that Remo 3D™ v2.3 has been released. This new version of Remo 3D contains some new script functions, import of ESRI Shape attributes and other various fixes. Remo 3D v2.3 is available as a demo version from the Download section.
The Khronos Group has funded a $20K project to fix OpenCOLLADA bugs. This RFQ is open to anyone who wants to bid. An RFQ PDF is available right now online. Khronos is looking to finalize the vendor selection in September.
The Khronos Group has posted most of the slide presentations from the SIGGRAPH BOFs online. Slide sets include COLLADA, OpenCL, OpenGL, OpenGL ES and WebGL. Developers will be particularly interested in these slides which include overviews of OpenGL 4.3, OpenGL ES 3.0 and CLU extension. There is also the slide deck from Kurt Akeley.
It’s the Khronos Group biggest day at Siggraph. Starting at 1pm in the JW Marriott L.A. Live Gold Ballroom Salon 3:
It’s been an incredible week hasn’t it? The latest news about OpenGL rendering Zombies faster than Direct3D really got the twittersphere going! SimLab Composer 2013 adds WebGL export capability and ARM has submitted the Mali-T604 GPU for full profile OpenCL conformance. Back on the Khronos front, COLLADA still has room for you to come on over and show off your COLLADA demo at Siggraph, and we’ve also updated the official Khronos Siggraph event page with updated BOF schedules, and lots more sponsors for the OpenGL Party! Thank you everyone that has sponsored the party so far. Big news this year, it’s OpenGL’s 20th Anniversary and we’ll be celebrating this momentus occasion in style.There will be lots of OpenGL legends, lots of food, drink and of course, lots and lots of prizes!
If you are going to SIGGRAPH in a few days, be sure to bring along your COLLADA demo. COLLADA is inviting all to come up and show off their demo.
COLLADA digital asset schema specification for 3D visualization of industrial data has just been published as ISO/PAS 17506:2012 by the International Organization for Standardization.
OpenCOLLADA and the COLLADA Conformance Test Suite repositories are now both hosted on GitHub. As a reminder, please note that to bring integration of OpenCOLLADA plugins within the test suite and bug fixing, Khronos has issued a Request for Quotations (RFQ). This RFQ is open for bidding and you are welcome to request a copy through the public_collada mailing list. Last but not least, while at Siggraph, do not forget to stop by our both and to bring your demos! The COLLADA working group looks forward to hearing from you!
The COLLADA working group would like to share their progress since the March GDC meet-up on making COLLADA robust for the community. As requested by many community members, the COLLADA Conformance Test Suite (CTS) will be open sourced. Also, the OpenCOLLADA project will receive catalyst funding from Khronos to fix outstanding bugs and commence the integration of OpenCOLLADA into the open source test suite. Both the COLLADA CTS and OpenCOLLADA will be moving to Github. The COLLADA work group invites you to sign-up on the COLLADA public mailing list, and give your feedback.
The COLLADA files loader in Minko 2 now provides much faster parsing times. Tests show some of files now take up to 10 times less time to load. You can now load 100+MB *.DAE files containing 600 000 polygons and more, including animations. Another important addition is that we now parse a lot more data about the materials. We are now able to load material values such as the reflectivity, shininess and more to make it easier for the artists to customize the rendering using their favorite CAO tool.