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Media Coverage

DateMedia NameShort Description of article
12/15/20 Geeknetic El soporte para Raytracing llega hoy a Vulkan de forma oficial
12/15/20 Engadget Ray tracing will come to more games with a new Vulkan SDK
12/15/20 PC World Vulkan ray tracing support is finally official, starting with Quake II RTX
12/03/20 Graphic Speak Khronos releases physically based rendering material extensions for glTF
12/03/20 Furniture Today Khronos 3D Working Group releases new rendering capabilities
12/03/20 80 Level The Khronos Group Announces PBR Material Extensions For glTF
12/03/20 Develop3D The glTF ecosystem adds further PBR realism for web renders
12/03/20 Adored TV KHRONOS GROUP’S GLTF 3D MODELS GET AN UPDATE WITH NEW EXTENSIONS
07/31/20 Forbes Khronos OpenXR’s Momentum Shows Open Cross-Platform And 5G Potential
07/29/20 Auganix Khronos Group announces multiple OpenXR conformant devices and platforms from Microsoft, Oculus, and others
07/29/20 VR Focus OpenXR 1.0 Adopter’s Program Launched, Microsoft And Oculus Begin Implementation
07/28/20 Robotics Tomorrow Multiple Conformant OpenXR Implementations Ship Bringing to Life the Dream of Portable XR Applications
07/28/20 MacTech Multiple Conformant OpenXR Implementations Ship
07/28/20 Digital Media Net Multiple Conformant OpenXR Implementations Ship Bringing to Life the Dream of Portable XR Applications
07/28/20 Road to VR OpenXR Now Certifying Headset & App Compliance, Adds Extensions for Hand-tracking & Eye-tracking