Date | Media Name | Short Description of article |
08/31/06 |
NikkeiBP TechOn |
Khronos roadmap for graphics standardization |
08/31/06 |
Slash Games |
DirectX-like set of standard APIs for mobile phones |
07/18/06 |
TG Daily |
Analysis: Khronos and OpenGL ARB merg |
11/11/05 |
D-Times Korea |
WIPI is the standard specifications for the mobile platform made by the Mobile Platform Special Subcommittee of the Korea Wireless Internet Standardiz |
11/05/05 |
E-Times Korea |
Khronos OpenGL ES 2.0 programmable graphics language is of interest to WIPI (Wireless Internet Platform for Interoperability) |
10/01/05 |
Computer Graphics World |
Overview of the reasons behind and the plans for COLLADA |
08/01/05 |
EE Times |
Mobile standards, APIs on table at graphics show |
08/01/05 |
GameSpot |
Sony Computer Entertainment announces that its XML-based file format has been approved as an open standard for the digital entertainment industry |
08/01/05 |
Tom's Hardware |
OpenGL ES 2.0 advances 3D graphics acceleration for cellphones, handhelds, PS3 |
08/01/05 |
ATI web site |
OpenGL ES 2.0 Introduces New Era of Programmable Shaders Empowering Developers to Leverage Power of ATI’s Imageon 3D Handheld Technology |
06/29/05 |
Realtime ICT News Portal |
Korean IT Portal interview with Neil Trevett on OpenGL ES and OpenVG |
04/12/05 |
Korea IT News |
#1 Daily IT Newspaper interview with Neil Trevett in Seoul |
04/11/05 |
Korea IT News |
Khronos Developer University Coverage in Seoul |
03/14/05 |
Richter Scale |
Sony Playstation 3 to support OpenGL ES, NVIDIA Cg, and Collada |
03/07/05 |
impresswatch.com |
PlayStation 3 to use OpenGL 2.0 |