Learning WebGL Appoints Tony Parisi Editor-in-Chief
Leading 3D Educational Site to Expand Content and Format
"WebGL has brought real-time, hardware-accelerated 3D rendering capability to nearly every desktop and mobile web browser on the planet, opening up incredible possibilities for new kinds of connected visual applications." said Mr. Parisi. "Now that WebGL is stable and widely implemented, our job is to teach developers how to use it. Learning WebGL is a premier site and often the first place developers go to learn about this exciting new technology."
“Khronos Group is proud to see this vital Web standard being taught and promoted by industry expert Tony Parisi,” said Neil Trevett, president of Khronos and vice president of Mobile Content at NVIDIA. “Khronos is committed not only to evolving the functionality of WebGL, but also to enabling instructors and experts within the larger HTML5 standards community to ensure a thriving ecosystem of tool and application developers.”
Learning WebGL also announced it has appointed the site’s creator, Giles Thomas, as Editor Emeritus, in recognition for his pioneering efforts developing an invaluable educational destination for WebGL. "I started Learning WebGL as a way of sharing my experiences as I learned the platform, both the details of the technology and the groundbreaking work of other developers," said Mr. Thomas. "I’ve been delighted to see such a strong community gather around it, and it’s great to see that Tony, with his strong background in 3D graphics on the web, has been able to come forward to steward it for the future."
Learning WebGL plans to expand the focus of the site beyond tutorial content and weekly news to include additional contributors and featured articles. Specific details of the new site content are to be announced.
About Learning WebGL
Learning WebGL is a web site for learning browser-based 3D programming with the WebGL API. Created in 2009, Learning WebGL has become a premier destination for 3D developers, featuring extensive tutorial content and "WebGL Around the Net," a weekly roundup of WebGL content, technologies and applications.
About Tony Parisi
Tony Parisi is the co-creator of the VRML and X3D ISO standards for networked 3D graphics, and continues to innovate in 3D technology. Tony is the organizer of the San Francisco WebGL Meetup, a founder of the Rest3D working group, and a member of the Khronos COLLADA working group creating glTF, the new file format standard for 3D web and mobile applications. Tony is also the author of O’Reilly Media’s first authoritative book on WebGL, WebGL Up and Running (2012), and the upcoming Programming 3D Applications in HTML5 and WebGL (O’Reilly 2013). Read Tony’s blog at www.tonyparisi.com.
About The Khronos Group
The Khronos Group is an industry consortium creating open standards to enable the authoring and acceleration of parallel computing, graphics, vision, sensor processing and dynamic media on a wide variety of platforms and devices. Khronos standards include OpenGL®, OpenGL® ES, WebGL™, OpenCL™, WebCL™, OpenVX™, OpenMAX™, OpenVG™, OpenSL ES™, StreamInput™ and COLLADA™. All Khronos members are able to contribute to the development of Khronos specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge media platforms and applications through early access to specification drafts and conformance tests. More information is available at www.khronos.org.