Today, The Khronos Group announces that LunarG has released the Vulkan Software Development Kit (SDK) version 1.2.162.0, with full support for the new Vulkan Ray Tracing extensions, including Validation Layers and integration of upgraded GLSL, HLSL and SPIR-V shader tool chains. The Khronos open source Vulkan Samples and Vulkan Guide have been upgraded to illustrate ray tracing techniques. Finally, with production drivers shipping from both AMD and NVIDIA, developers are now enabled to easily integrate Vulkan Ray Tracing into their applications.
Today, The Khronos Group, an open consortium of industry-leading companies creating advanced interoperability standards, announces the release of a set of new Physically Based Rendering (PBR) material extensions for glTF. glTF is Khronos’ royalty-free format for widespread, efficient transmission and loading of 3D scenes and models, known in the industry as the ‘JPEG of 3D’. PBR enables developers and artists to achieve photorealism through rendering parameters that correspond to real-world physical properties of materials in 3D assets. These new extensions for Clear Coat, Transmission and Sheen build on the existing PBR capabilities of glTF 2.0, and together with additional upcoming extensions, are creating a powerful, interoperable, physically-based material model for the glTF ecosystem.