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The Khronos Group announces that the Vulkan Working Group’s Portability Initiative has been working with Khronos members Valve, LunarG, and The Brenwill Workshop to enable Vulkan applications to be ported to Apple platforms. The Vulkan Portability resource page links to a collection of free and open source set of tools, SDKs, and runtime libraries to enable Vulkan development on macOS and deployment on macOS and iOS platforms. Valve is extending Dota 2 using the Vulkan tools on macOS to achieve significantly higher performance than native OpenGL drivers. Vulkan support for Dota 2 on macOS will be released in the coming months as a free update.

The Khronos™ Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, announces the release of a geometry compression extension to glTF™ 2.0 using Google Draco technology to significantly reduce the size of glTF models and scenes. The Khronos glTF Draco extension specification is accompanied by optimized, open source compression and decompression libraries on the Draco GitHub site to enable the rapid deployment of glTF compressed geometry into tools, engines, applications, and browsers everywhere.