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The Khronos™ Group, today announced more details on its new WebGL™ working group for enabling hardware-accelerated 3D graphics in Web pages without the need for browser plug-ins. First announced at the Game Developers Conference in March of 2009, the WebGL working group includes many industry leaders such as AMD, Ericsson, Google, Mozilla, NVIDIA and Opera. The WebGL working group is defining a JavaScript binding to OpenGL® ES 2.0 to enable rich 3D graphics within a browser on any platform supporting the OpenGL or OpenGL ES graphics standards. The working group is developing the specification to provide content portability across diverse browsers and platforms, including the capability of portable, secure shader programs. WebGL will be a royalty-free standard developed under the proven Khronos development process, with the target of a first public release in first half of 2010. Khronos warmly welcomes any interested company to become a member and participate in the development of the WebGL specification.