Khronos Members Endorse New OpenGL ES Benchmark from Futuremark
Developers and press are invited to first public demonstration of 3DMarkMobile06 at two free mobile technology forums on November 10 and 11, 2005 at GSTAR/KDC2005
November 8, 2005 – Korea Game Conference - Seoul, Korea: The Khronos™ Group is pleased to announce that Futuremark® Corporation, a long-standing Khronos Contributing Member is now shipping 3DMarkMobile06, a demanding OpenGL ES-based graphics performance benchmark for companies developing 3D mobile-device hardware. 3DMarkMobile06 is the first benchmark designed specifically to benchmark next generation OpenGL ES 1.0 and OpenGL ES 1.1 hardware accelerated mobile handsets and is developed in cooperation with members of Futuremark’s Handheld Benchmark Developer Program (BDP) members; including ARM, ATI, Bitboys, DMP, Falanx, Imagination Technologies, Intel, Khronos Group, NVIDIA and Symbian. Futuremark experts will deliver in-depth technology lectures on 3DMarkMobile06 Developer’s Edition at the GSTAR/Korea Game Developer Conference in Seoul, Korea on Friday November 11, 2005 from 10:30AM to 12:30PM, in Room #206 of the KINTEX Convention Center at the Korea International Exhibition Center and at the Khronos Developer University on November 10th at the same location – starting at 12 noon. Both sessions are completely free for attendees - please register to ensure your seat at: http://www.khronos.org/devu/register.html
3DMarkMobile06 Developers’ Edition is now available via source-code licensing to Futuremark’s BDP members. Compiled versions are available immediately for Windows (i386)*, Windows CE (ARM) and Symbian (ARM) platforms. Compilations for other platforms will be delivered upon orderCompiled versions are available, on request, to media and others. Futuremark is offering binary versions of the benchmark for Windows (i386), Windows CE (ARM) and Symbian (ARM) platforms, and the binaries are built using the latest, publicly available SDKs for each platform. An end-user friendly consumer version of 3DMarkMobile06 is expected to be launched later next year to enable consumers to conduct their own benchmarking of handsets with hardware accelerated 3D graphics.
“Effective benchmarking tools are an essential piece of the mobile 3D graphics ecosystem and the need to benchmark OpenGL ES hardware performance is very well met with Futuremark’s release of 3DMarkMobile06,” said Neil Trevett, president of Khronos. “This state-of-the-art application-level benchmark delivers a variety of performance tests that are perfect for measuring the next generation of mobile 3D hardware using OpenGL ES and will greatly assist the industry deliver 3D-enabled handhelds that are fast, powerful, efficient and can handle the demands of next-generation rich media applications.”
“Futuremark has been at the leading edge of graphics’ benchmarking since 1998, and is looked upon as the primary qualifier for graphics performance on various platforms,” said Dr. Jon Peddie, president of the Tiburon CA based market research firm Jon Peddie Research. “Futuremark is bringing this experience to the handheld platform and specifically to test the new processors that will accelerate OpenGL ES 1.0 and 1.1. 3DMarkMobile06 paves the ground for follow-up products from Futuremark targeting OpenGL ES 2.0. Ultimately, this will help the industry deliver 3D performance and shaders to the handheld market that will enable amazing life like applications, rivaling game consoles.”
“Futuremark benefits our clients by providing credible performance numbers in real life applications, and allows us to develop competitive graphics IP” said Tatsuo Yamamoto, President and CEO, DMP Inc. based in Tokyo Japan. “3DMarkMobile06 is very useful determining performance and compatibility related issues in early stage development. We are very pleased to be part of Futuremark’s licensing program.”
“3D graphics and multimedia content demand rapid advancements in mobile technology and so does the need for a performance measurement and rating system,” said Glenn Schuster, director of partner programs for the mobile GPU business at NVIDIA. “Futuremark has been a leader in the field in 3D graphics benchmarking for years, and we look forward to having a comprehensive tool to help ensure a compelling and enjoyable experience is delivered to mobile consumers.”
“Symbian is working with the industry to enable mobile handset manufacturers to use the latest graphics acceleration technology,” said Bill Pinnell, Product Manager Multimedia, Gaming and Graphics, Symbian. “Futuremark’s 3DMarkMobile06 is the first standards based benchmark available to enable the whole industry to evaluate the performance of new hardware with real-world content.”
About Futuremark® Corporation Futuremark Corporation is the leading provider of performance analysis software and services for PCs and smartphones. Futuremark is known around the world for its benchmark products, including the 3DMark® and PCMark® Series and SPMark™ - with more than 30 million copies distributed worldwide - and value-added services powered by a database of over 12 million real life benchmarking results. Futuremark® maintains offices in Saratoga, California and Helsinki, Finland. For more information, please visit http://www.futuremark.com.
The Khronos Group is a member-funded industry consortium focused on the creation of open standard APIs such as COLLADA™, OpenGL® ES, OpenMAX™, OpenVG™, OpenSL ES™ and OpenML™ to enable the authoring and acceleration of dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge media platforms and applications through early access to specification drafts and conformance tests. Please go to www.khronos.org for more information.
Khronos, OpenVG, OpenMAX and OpenSL ES are trademarks of the Khronos Group Inc. COLLADA is a trademark of Sony Computer Entertainment Inc. used by permission by Khronos. OpenGL and OpenML are registered trademarks and the OpenGL ES logo is a trademark of Silicon Graphics Inc. used by permission by Khronos. Futuremark, 3DMark, PCMark and SPMark are registered trademarks or trademarks of Futuremark Corporation. All other product names, trademarks, and/or company names are used solely for identification and belong to their respective owners.