Khronos Group Announces OpenGL® ES 1.0 Specification Ready for Final Review and Ratification

Khronos Members TI and Symbian announce OpenGL ES 1.0 based collaboration; 
Numerous Khronos Members prepare products for early market entry

April 29, 2003 – Khronos OpenGL® ES Working Group Members today announced that at a summit meeting held April 14 & 15 in Cambridge, UK, the OpenGL ES 1.0 Specification was agreed upon and is now ready for final review and ratification by Khronos Promoting Member vote.  On track with milestones set a year ago, the public release of the OpenGL ES 1.0 Specification is expected in July 2003.  The availability of this royalty-free, open-standard, 3D-capable graphics API is expected to enable many new classes of content-hungry platforms, each with many millions of potential new users. 

Many industry-leading companies (ranging from platform providers to chip manufacturers; mobile device vendors to hardware, middleware and software developers) are leveraging their Khronos membership and early access to specifications to be first to market with next-generation 3D graphic mobile and embedded technologies.  In a related release today Khronos members Texas Instruments and Symbian announced a collaboration to develop a Symbian Multimedia Framework plug-in based on OpenGL ES 1.0 to enable superior graphics handling on TI’s OMAP™ processor family.  Also of note, Khronos member Fathammer has integrated the TI Graphics Library into its X-Forge 3D Game Engine SDK, enabling significantly improved performance and superior gameplay on TI OMAP™ processor-based mobile devices.

Khronos Plans for the Future
For the next several months, Khronos OpenGL ES Working Group Members will focus on developing OpenGL ES 1.0 conformance testing and implementation procedures and commence the development of the OpenGL ES 1.1 Specification.  Concurrently, Khronos Members such as Seaweed Systems, 3Dlabs and others will drive completion of the “Safety-Critical” subset of the OpenGL ES specification for avionics, aerospace and automotive markets.  Khronos invites all interested companies to join and participate in these important developments.

Khronos Member Quotes
“As originator of the OpenGL ES initiative and chair of both Khronos and the OpenGL ES working group, 3Dlabs is delighted to see OpenGL ES come to fruition on schedule,” stated Neil Trevett, senior vice president of market development at 3Dlabs and chair of the OpenGL ES Working Group.  “OpenGL ES will create significant market opportunities for the graphics hardware community who will have a state-of-the-art 3D API under which to innovate high-performance, low-power graphics chips and cores tailored specifically for embedded markets.”

“We are delighted with the match between the newly developed OpenGL ES 1.0 specification and the capabilities of our PowerVR MBX graphics cores,” says John Metcalfe, VP Business Development (PowerVR), Imagination Technologies, and Promoting Khronos Member. “We expect OpenGL ES to be a very significant standard in the mobile embedded market and our early adoption of OpenGL ES 1.0, along with the key features of our PowerVR MBX hardware, allows us to address our customer requirements.”

“Motorola has been working closely with the Khronos Group as a Promoting Member to define the OpenGL ES 1.0 Specification. Next-generation 3D graphics for multimedia mobile devices, based on open standards, will be a powerful feature of future Innovative Convergence™ platforms from Motorola’s Semiconductor Products Sector. We applaud the Khronos Group’s commitment to meeting this latest milestone in bringing the specification to market,” said Morris Moore, Vice President and Director, Systems and Architecture—Wireless and Broadband Systems Group, Motorola Semiconductor Products Sector.

“The advent of OpenGL ES is a significant milestone in the evolution of 3D graphics for the mobile embedded markets. The upcoming public release of OpenGL ES 1.0 is good news for ASIC and device manufacturers, OS vendors, tool path and content developers, mobile operators, and ultimately the consumer,” said Carl Korobkin, CTO and GM of 3d4W Corp., a founding Contributing Member of Khronos.  “Our 3D2GO™ platform, an early version of OpenGL ES 1.0, already ships in ‘Giga’ Multimedia handsets by SK Telecom, South Korea’s leading carrier. Our active participation in the Khronos Group has been key in establishing and maintaining our leadership position in delivering standards-based graphics to the mobile industry.”

“HI Corporation is looking forward to layering its 3D rendering middleware solution—already widely embraced by wireless application developers in Japan, Asia, and Europe—on OpenGL ES 1.0,” said Mr. Junya Tsutsumi, CTO of HI Corporation.  “We are proud to be a Contributing member of the Khronos Group, and thank the other active members for their wisdom and contributions.”

“Hybrid Graphics is very excited to see OpenGL ES 1.0 finalized on time,” says Harri Holopainen, CTO of Hybrid Graphics, Ltd. “We are certain that OpenGL ES will prove to be a solid standard and help get the content market off the ground.  As a direct result of Hybrid being an active Contributing Member of the Khronos Group, Hybrid will be able to release a commercial software implementation immediately upon the public release of OpenGL ES 1.0.”

“We are extremely pleased that, as a result of a considerable team effort on behalf of all of us involved in this milestone specification work, OpenGL ES 1.0 is now coming to fruition,” said Robert Schulman, President, Seaweed Systems, Inc.  “We look forward to continuing our work as a Contributing Member in the OpenGL ES Safety Critical Sub Group, and concluding the definition of an OpenGL ES profile specifically tailored for these applications.”

About the Khronos Group
The Khronos Group is a member-funded consortium founded in January 2000 by leading graphics and digital media companies to promote the creation and deployment of rich media through the development of open standard APIs that will enable the authoring and playback of dynamic media on a wide variety of platforms and devices.  Khronos Members recognize that delivering rich 3D applications on a host of new devices promises significant revenue opportunities, and they understand the urgent need for a cross-platform graphics API with advanced 2D and scalable 3D capabilities.  Go to for more information.

How to Get Involved in the Khronos Group:  For information on helping shape the development of OpenGL ES and OpenML™ and in the activities to evangelize these APIs, please visit:

Khronos’ Eleven Promoting Members:  3Dlabs, ARM, ATI, Discreet, DVS, Ericsson Mobile Platforms, Imagination Technologies, Motorola, Nokia, RealVision and SGI.

Khronos’ Twenty Contributing Members:  3d4W, Bitboys, Falanx, Fathammer, Fuetrek, HI Corporation, Hybrid Graphics, MediaQ, Mitsubishi Electric, Neomagic, Panasonic, Sanshin, Seaweed Systems, Superscape, Swell Software, Symbian, Texas Instruments, Tungsten Graphics, Vicarious Visions and Yumetech.


OpenGL is a registered trademark of Silicon Graphics, Inc., OpenML is a trademark of Silicon Graphics Inc. used by permission by Khronos. All other product names, trademarks, and/or company names are used solely for identification and belong to their respective owners.

Khronos Group Moves to Next Stages in Definition of Complementary OpenML and OpenGL ES Specification

Khronos Welcomes Falanx; MEI/Panasonic, Neomagic, Sanshin and Swell Software as Newest Members; Hardware & Software Vendors Invited to Contribute to Next-Generation OpenML 1.1

The Khronos Group is pleased to announce that Falanx; MEI/Panasonic, Neomagic, Sanshin and Swell Software have joined as Contributing Members.  Khronos Members recognize that in order to deliver cutting-edge 3D applications; the authoring and deployment of the rich media that represents both sides of the graphics API equation needs to be developed synergistically.  Working together; each Member participates in either one or both Khronos Work Groups in the development of OpenGL® ES and OpenML™; royalty-free, open standard APIs that enable authoring and playback of dynamic media on a huge range of platforms and devices. 

The Group invites all companies to quickly get involved, as the vision of widely deployed, rich 3D media will become a reality later this year with the public release of the OpenGL ES 1.0 Specification.  This will create new classes of content-hungry platforms, each with many millions of potential new users.  The OpenML 1.0 SDK, scheduled for release later this year, will enable developers to capitalize on this huge, emerging market opportunity and easily integrate video, audio and graphics capabilities into their application suites, making these applications portable over multiple operating systems, CPU architectures and add-in hardware devices.  The OpenML 1.0 specification was completed in 2001 and can be used, royalty free, by any adopting company that desires to integrate OpenML functionality into hardware or software products.  The next-generation OpenML 1.1 specification will incorporate new features and services to further enhance dynamic media authoring.  More information about OpenML and the 1.0 spec is at

“The OpenML API enables different hardware manufacturers to provide standardized interfaces that allow software companies like Discreet to support a much wider range of peripherals,” said Jean-Luc Dery, product development manager at Discreet.  “Currently, a lot of resources are spent building custom interfaces to each hardware device. With OpenML, Discreet will be able to focus more on improving and defining new creative tools and be assured compatibility with any OpenML-compliant hardware device.”

Hardware and Software Vendors Invited to Contribute to Next-Generation OpenML 1.1
 On Monday at NAB, Khronos Group Members will host a “Open House and State of the API” Session, offering a short presentation and Q&A on the OpenML API and its SDK development, and options for getting involved as a Member in time to contribute to OpenML 1.1.  Additionally, Audio Developers interested in laying the groundwork for an Audio-subgroup of the OpenML Work Group are invited to attend a more focused “Audio Special Interests” session earlier in the day.

Monday April 7, 2003 - Las Vegas Convention Center Room # N217

- 2:00 PM to 3:00 PM Audio Special Interests
- 4:00 PM to 5:00 PM Open House and State of the API

Although both sessions are open for drop-in, please RSVP to  Additionally, you may stop by Khronos NAB Booth # SL2248 for a brief presentation on how your company may get involved.

Overview of New Members: 
♣ Falanx Microsystems develops and markets 3D graphics accelerator IP cores for integration in small low power devices. See
♣ Matsushita Electric Industrial Co., Ltd., best known for its Panasonic brand, is a worldwide leader in the develop-ment and manufacture of a vast range of electronics products.  See
♣ Neomagic Corporation provides Applications Processors to enable new generations of handheld systems, offering low power, small form-factor, and the best multimedia features and performance.  See
♣ Sanshin Electronics develops and markets a high performance 2D/3D graphics engine intended for use in mobile devices.  See and
♣ Swell Software provides software development tools that reduce development time, including embedded GUI development tools working with RTOS, C/C++ compiler suites and reference platforms.

Khronos Promoting Members:  3Dlabs, ARM, ATI, Discreet, DVS, Ericsson Mobile Platforms, Imagination Technologies, Motorola, Nokia, RealVision & SGI.

Khronos Contributing Members:  3d4W, Bitboys Oy, Fathammer, Fuetrek, HI Corporation, Hybrid Graphics, MediaQ, Mitsubishi Electric,  Seaweed Systems, Superscape, Symbian, Texas Instruments, Tungsten Graphics, Vicarious Visions & Yumetech.

How to Get Involved in the Khronos Group:  The Group has a huge amount of momentum both in the development work of the OpenGL ES and OpenML Work Groups, and also in the planned activities to evangelize both of the APIs.  Below is information to help get your company involved, or please visit

Membership FAQ
Diagram of How Khronos Works
Khronos Membership Benefits


Silicon Graphics, SGI, IRIX and OpenGL are registered trademarks of Silicon Graphics, Inc., and Octane2, Silicon Graphics Fuel and DMediaPro are trademarks of Silicon Graphics, Inc. OpenML is a trademark of Silicon Graphics, Inc., used with permission by the Khronos Special Interest Group. Sun, and Solaris (tm) Operating Environment are trademarks or registered trademarks of Sun Microsystems Inc. in the United States and other countries. Linux is a registered trademark of Linus Torvalds. Windows is a trademark of Microsoft Corp. Discreet is a trademark of AutoDesk, Inc./Discreet Logic. All other product names, trademarks, and/or company names are used solely for identification and belong to their respective owners.