Today, the Khronos® Group, the open consortium responsible for graphics and compute interoperability standards including OpenXR, glTF and more, announces the Khronos Developers Forum, taking place at AWE USA in Santa Clara, CA, May 31 – June 2.
Beaverton, OR – March 15, 2023 – Today, The Khronos® Group, an open consortium of industry-leading companies creating advanced interoperability standards, announces the creation of the SYCL™ SC Working Group to create a high-level heterogeneous computing framework for streamlining certification of safety-critical systems in automotive, avionics, medical, and industrial markets. SYCL SC will leverage the proven SYCL 2020 standard for parallel programming of diverse computing devices using standard C++17. Over the past year, the safety-critical community has gathered in the Khronos SYCL Safety-Critical Exploratory Forum to build consensus on use cases and industry requirements to catalyze and guide the design of this new open standard. The SYCL SC Working Group is open to any Khronos member, and Khronos membership is open to any company.
The Khronos Group announces that LunarG has released the Vulkan Software Development Kit (SDK) version 1.3.239.0 for Windows and Linux with full support for the four Vulkan Video extensions finalized in December 2022, including header upgrades and Validation Layer integration. Together with drivers shipping from multiple GPU vendors, developers are now equipped with the essential tools to use Vulkan Video-accelerated H.264 and H.265 decode in frameworks and applications.
Today the Khronos Group announced that its glTF 2.0 specification for the efficient transmission and loading of 3D models has been released as the ISO/IEC 12113:2022 International Standard. Khronos has successfully completed the transposition of glTF 2.0 through the ISO/IEC JTC 1 PAS (Publicly Available Specification) Submission Process to solidify glTF’s global recognition and accelerate its adoption by industry and other standards. Khronos will continue to evolve glTF as a Khronos specification and regularly update ISO/IEC 12113 with proven, widely available glTF functionality to avoid industry fragmentation.
London, England – 19th July 2022 – Imagination Technologies and The Khronos® Group are holding the Khronos and Imagination Seminar in Shanghai, a developer event highlighting the rapidly evolving software-hardware ecosystem and the opportunities for GPU technology, open-source standards and open API interfaces across mobile gaming, automotive and cloud. Watch the Khronos and Imagination Seminar on-demand sessions and find out more about the PowerVR SDK.
AUTOSAR and The Khronos Group have signed a Memorandum of Understanding (MoU) and entered into a collaboration liaison to foster synergy between the two organizations to encourage standardization in the field of Automotive and Future Intelligent Mobility. This joint technical collaboration between AUTOSAR and Khronos is intended to coordinate common requirements and developments with a focus on accelerated graphics and computing in safety critical markets.
Today, The Khronos Group has announced a call for participation in a new exploratory forum to examine the need for an API that leverages the widely adopted SYCL standard for safety-critical industries such as automotive, avionics, medical, and industrial markets. The new SYCL SC Exploratory Forum is open to all at no cost, including non-Khronos members, and has been created to gather requirements for a high-level abstraction API for safety-critical heterogeneous computing.
The Haptics Industry Forum (HIF) and The Khronos® Group have entered into a cooperative liaison agreement to foster synergy between the two organizations to encourage the integration of advanced haptics functionality into the Khronos OpenXR™ open standard for portable augmented and virtual reality, to enable broad availability of haptics in the metaverse and beyond. This agreement enables HIF and Khronos to collaborate with a shared goal to enable broad, cross-platform access to next-generation haptic feedback in XR applications, enabling rich multisensory experiences to reach beyond 3D visuals for the eyes and spatial audio for the ears – and include expressive haptics for touch.
Today, The Khronos Group announced the public release of the royalty-free Vulkan Safety-Critical (SC) 1.0 API Specification to enable safety-critical industries to deploy state-of-the-art GPU graphics and compute acceleration while meeting the highest levels of functional safety requirements. The Vulkan SC Conformance Test Suite is also freely available in open source, and multiple vendors have officially-conformant Vulkan SC 1.0 implementations. Industry feedback on the specification is welcome at the Vulkan SC specification GitHub repository.
Beaverton, OR – January 19, 2022 – 6:00 AM PT – Today, The Khronos® Group, an open consortium of industry-leading companies creating advanced interoperability standards together with the European Machine Vision Association (EMVA) announces the formation of a new Khronos Working Group to develop an open, royalty-free API standard for controlling camera system runtimes in embedded, mobile, industrial, XR, automotive, and scientific markets. Over 70 companies participated in an EMVA/Khronos-hosted Exploratory Group during 2021 to develop a Scope of Work document that will guide the direction of the API design. Design work is expected to start in February 2022, and any organization is invited to join Khronos to participate.
Today, The Khronos® Group announces the release of the ANARI™ 1.0 (Analytic Rendering Interface) provisional open standard API for scalable 3D data visualization. ANARI enables users to build the description of a scene to generate imagery, rather than specifying the details of the rendering process, providing simplified visualization application development and cross-vendor portability to diverse rendering engines, including those using state-of-the-art ray tracing. In addition to the ANARI specification, Khronos has released a sample implementation, starter applications, developer tools and conformance tests into open source - and welcomes community feedback before specification finalization in 2022.
The Khronos® Group announces the public release of the latest set of Physically Based Rendering (PBR) material extensions for the Khronos glTF™ 3D asset format. The new extensions enable material properties such as refraction, color attenuation, and volumetric properties to be used by diverse renderers from real-time rasterization to production-class path-tracing. glTF is a flexible, royalty-free asset format from Khronos designed for efficient run-time transmission and loading of 3D scenes and models on a wide variety of platforms including web browsers, mobile devices, PC desktops and the cloud. Leading rendering engines such as Babylon.js, Google’s Filament, and three.js already support some or all of the new PBR extensions, together with applications including Adobe’s Substance 3D Stager, Dassault Systèmes 3DEXPERIENCE Platform, DGG RapidCompact and UX3D’s Gestaltor.
The Khronos Group announces the release of the 3D Commerce Viewer Certification program. Viewer Certification clears the way for 3D and AR-powered shopping and the proliferation of digital goods by ensuring that 3D assets look the same across the metaverse.
The Khronos Group announces the ratification of KTX 2.0, adding support for Basis Universal supercompression to this container format for reliable, ubiquitous distribution of GPU textures. Basis Universal is a compression technology developed by Binomial that produces compact textures that can be efficiently transcoded to a variety of GPU compressed texture formats at run-time. Additionally, Khronos has released the KHR_texture_basisu extension enabling glTF to contain KTX 2.0 textures, resulting in universally distributable glTF assets that reduce download size and use natively supported texture formats to reduce GPU memory size and boost rendering speed on diverse devices and platforms. Lastly, Khronos has released open source tools and transcoders, together with developer and artist guidelines, to enable and encourage widespread usage of KTX 2.0 textures throughout the glTF ecosystem, including the three.js, Babylon.js and Gestaltor viewers that have already integrated support.