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VR Part 2: All about the software! Creating optimised VR content with Imagination’s PowerVR family

This webinar examines both the graphical and video content needed to drive the adoption of VR. The widespread uptake of VR will depend on the creation of compelling use cases for the consumer. We will focus on two main use cases today, immersive 360 degree video content creation and display, and high quality gaming.

What will you learn?

• How to create compelling 3D GFX content for VR applications

• Khronos APIs and extensions for VR graphics

• 360° video creation – encoding, stitching and playback