Slides from“The most common Vulkan mistakes” AMD talk

A two hours-long talk at University of Lodz in Poland discussed the most common mistakes we come across in Vulkan applications. Dominik Witczak, one of AMDs developers, started from presenting exactly where Vulkan fits in the vast ecosystem of 3D APIs, and who Vulkan generally is, and is not, targeted for. After this short introduction, he proceeded with shedding more light on various areas of the API we find Vulkan application developers are having trouble with. Slides are available online.