SiliconArts has become a full member of the Khronos Group standards consortium to support the development and ratification of ray tracing extensions to the Vulkan cross-platform 3D API. The company will extend its RayCore GPU cores to be compliant with the upcoming Vulkan ray tracing extensions, providing the necessary functionality to accelerate new Vulkan API calls. When integrated with existing raster shader GPUs, the resulting solution off-loads the ray tracing calls while preserving the existing raster graphics pipeline, to enhance real-time photo-realistic graphics quality on a wide range of devices.