Quake II RTX: Re-Engineering a Classic with Ray Tracing Effects on Vulkan

Out of GTC and into GDC, NVIDIA will talk about Q2VKPT, the Vulkan-based renderer for Quake 2 that uses hardware accelerated path tracing and advanced spatiotemporal denoising. One of the speakers is former NVIDIA intern Christoph Schied, a Ph.D. student at the Karlsruhe Institute of Technology in Germany, creator of Q2VKPT. For a sneak peak checkout this article with Video and Screenshots.