Physically Based Rendering comes to WebGL

PlayCanvas announces Physically Based Rendering is now available via WebGL. Over the past 3 years since PlayCanvas started, WebGL adoption has skyrocketed. WebGL now supported in every major browser, both on mobile and the desktop. Current statistics show that 82.7% of web users have the ability to run WebGL content, and this number continues to rise. The PlayCanvas ‘Star-Lord Demo’ shows that WebGL is perfectly capable of implementing PBR and other high-end graphical features.