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OpenGL Pipeline Newsletter and OpenGL SDK now online

The third edition of OpenGL Pipeline, the quarterly newsletter covering all things the OpenGL standards body has “in the pipeline”, covers many exciting issues: Updates about the next generation OpenGL “Longs Peak”, OpenGL and Windows Vista, OpenGL Shading Language tidbits, performance optimization, and a first look at the new OpenGL 2.1 SDK - a hand picked selection of 3rd party contributions from many of the leaders in the community.