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OpenGL ES 3.0 Takes Mobile to the Next Level

When asked how OpenGL® ES 3.0 would improve my buddy’s ARM® Mali™-T604 powered Nexus 10 I sighed, looking in exasperation at my unknowing friend. How could he, a self-proclaimed tech geek, not know the benefits of OpenGL ES 3.0? Espen Oybo decided to write a blog to answer his friends question.

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