OpenCTM is a file format and a software library for compressed 3D triangle meshes. It is open, portable, easy to use, and offers a flexible data structure with support for many different vertex attributes, including customizable shader specific attributes. Compared to the 0.7 beta release, the 1.0 production release adds: * A COLLADA converter. * Python bindings. * More complete file format specification. * Improved data integrety checking. * Reduced memory footprint.