Blender, a popular free open-source modeling and animation tool, is soon to get VR support via the OpenXR API. Initially users will be able to step into their 3D scenes to see them up close and at scale, with new features expected in the future. The next version of Blender, version 2.83 planned for release in late-may, will include a first wave of VR support, the company recently announced. VR support is being added via the OpenXR API, which will allow the software to interface with any headset supporting OpenXR (which has wide support in the VR industry, though is still in the early process rolling out to individual headsets).
— Louis du Mont (@louisdumont) March 31, 2020