NVIDIA Interview – Discussing Ray Tracing Support And ‘Proprietary’ Extensions with Vulkan

NVIDIA Interview – Discussing Ray Tracing Support And ‘Proprietary’ Extensions with Vulkan

​WCCFTech has an interview with Brian Burke, NVIDIA PR Gaming Technology, Esports & Consumer VR. Brian stated that at NVIDIA, we “supports the use of industry standard APIs, such as DXR and the upcoming Vulkan Ray Tracing extension. Ahead of the release of the official Vulkan Ray Tracing extension, NVIDIA has enabled Vulkan developers to implement ray tracing via an NVIDIA extension.” Read the rest of the interview.

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