New Vulkan 1.2.182.0 SDKs include new extensions and devsim enhancements

New Vulkan 1.2.182.0 SDKs include new extensions and devsim enhancements

LunarG has released new Windows, Linux, and macOS SDKs for Vulkan header 1.2.182. These SDKs include support for many new extensions as well as updates to devsim.

New extensions include:

Note that extensions are optional and may not be implemented by the underlying driver/ICD. Applications can now query for the presence of these new features:

  • VK_EXT_acquire_drm_display
  • VK_EXT_multi_draw
  • VK_EXT_physical_device_drm
  • VK_HUAWEI_subpass_shading (broken, disabled from the Loader and Validation Layers)
  • VK_NV_ray_tracing_motion_blur (The SPIR-V capability RayTracingMotionBlurNV has been disabled from the validation layers until this capability is defined in SPIR-V)
  • VK_KHR_shader_subgroup_uniform_control_flow
  • VK_EXT_global_priority_query
  • VK_NVX_binary_import
  • VK_EXT_provoking_vertex
devilish