In this academic paper, the API employed for geovisualization use Web Graphics Library (WebGL), a cross-platform and royalty-free web standard for a low-level graphics API, designed and maintained by the non-profit Khronos Group. The implementation of the standard is a JavaScript API for rendering interactive 2D and 3D graphics within a web browser without a plug-in as the API closely conforms to Open Graphics Library for Embedded Systems (OpenGL ES) that can be used in Hypertext Markup Language 5 (HTML5) canvas elements