Microsoft OpenGL over D3D12 is officially conformant

Microsoft OpenGL over D3D12 is officially conformant

Collabora has been working with Microsoft on their D3D12 mapping layer. We’re excited to share that we have recently passed the OpenGL 3.3 conformance tests and have upstreamed the code in Mesa 3D! Also, I’m happy to report that Microsoft has released their compatibility pack that uses our work to provide OpenGL (and OpenCL) support. Photoshop can now run on both Windows on ARM CPUs! This is exciting to see high-profile applications like that benefit from our work!

devilish