Game Developers Conference (March 20-24) to feature OpenGL ES and COLLADA tutorials, demos, and sessions

The Game Developers Conference (GDC), March 20-24, 2006 is the official trade event “by game developers for developers” of computer, console, mobile, arcade, online games, and location based entertainment. This year there will be a number of session and tutorials on OpenGL ES, Shader development and COLLADA. The sessions are designed to help mobile game developers look ahead at how they may need to modify their game development and design considerations. They introduce them them to OpenGL ES, OpenGL ES 2.0 shaders, hardware accelerated JSR-184, and using COLLADA in a mobile 3D toolchain, including PS3.