Now we have a driver with previously no compute capabilities running some CL kernels and some OpenCL-CTS tests on the VIM3 NPU. This means that the work done here could also be the basis for implementing GL ES 3.1 compute shaders on Etnaviv.
Now we have a driver with previously no compute capabilities running some CL kernels and some OpenCL-CTS tests on the VIM3 NPU. This means that the work done here could also be the basis for implementing GL ES 3.1 compute shaders on Etnaviv.