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Codeplay implements MKL-BLAS for NVIDIA GPUs using SYCL and DPC++

Codeplay has made significant contributions to enabling an open standard, cross-architecture interface for developers as part of the oneAPI industry initiative. Contributions outlined in this blog post, harnesses the cuBLAS library for NVIDIA GPUs and the open standard SYCL and DPC++ implementation as well as including performance improvements. This implementation uses oneAPI Math Kernel Library (oneMKL) APIs along with the cuBLAS library, which is optimized to bring native performance to developers using NVIDIA GPUs.