cocos2d OpenGL ES 1.1 based open source 2d engine for iPhone-iPod Touch

cocos2d based on OpenGL ES 1.1 for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. The library simplifies the game development in these areas:

  • Defining a workflow for your game
  • Creating special effects in layers
  • Creating transitions between scenes
  • Managing sprites
  • Basic menus
  • Integrated Chipmunk 2d physics engine
  • Particle system
  • Text rendering support
  • Texture Atlas support
  • Tile Map support
  • Touch/Accelerometer support
  • Portrait and Landscape mode
  • Integrated Pause/Resume
  • Language: objective-c