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CG2 to develop command and control interfaces using mobile gaming technology and OpenGL ES

CG2, a wholly owned subsidiary of Quantum3D will develop software and hardware components to support the insertion of high performance collaborative 2D/3D user interfaces with live video feeds into multi-echelon Command and Control applications for the US Army. The graphical rendering engine is based on the Quantum3D cross-platform IData COTS Human Machine Interface suite, including IData3D integrated realtime 3D scene manager, and IDataMP Digital Map components, running under OpenGL ES. The research will help to develop and commercialize user interface technology and APIs that leverages advances in mobile gaming to deliver a collaborative, interactive shared view of the net-centric battle space to the operational commander at multiple echelons, from the platoon and company level upward.

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