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Member News Archives
Imagination Technologies Member News
2022/07/18
Imagination and Khronos celebrate graphics innovation and open API standards with joint event
2021/12/20
PVRTexTool Now Supports KTX 2.0 and Basis Universal Supercompression
2020/04/29
Imagination showcases groundbreaking new OpenGL SC 2.0 driver
2019/10/24
TensorFlow gets native support for PowerVR GPUs via optimised open-source SYCL libraries
2019/05/15
PowerVR GPU and NNA available on SiFive platform with support for Vulkan, OpenCL and SYCL
2018/03/20
Imagination announces PVRTune with support for OpenGL ES, EGL and soon Vulkan
2018/01/26
Imagination Announces Neural Network SDK which sits on OpenCL
2017/09/21
Imagination announces PowerVR Series 2NX Neural Network Accelerator with NNEF support
2017/06/02
PowerVR ray tracing with Unreal Engine 4 and Vulkan
2017/05/30
How Vulkan support makes the difference for in-car GPU performance
2017/05/11
Imagination PowerVR Series8XT IP core on Furian GPU supporting Vulkan, OpenCL and OpenVX
2017/05/03
Object recognition using Convolutional Neural Networks on a PowerVR GPU
2017/04/21
OpenVX 1.1 with Convolutional Neural Network extension in action
2017/03/08
Imagination’s Furian GPU a massive step up in performance with OpenCL 2.0, Vulkan 1.0 and OpenVX 1.1
2017/03/01
Imagination blog on Unreal Engine and the ray tracing revelation - Vulkan
2017/02/15
Vulkan vs OpenGL ES for a 3D satellite navigation app on PowerVR
2017/01/19
Imagination’s new PowerVR GPUs support OpenGL ES, OpenCL, OpenVX and Vulkan
2016/12/15
Imagination’s PowerVR GPU is first to pass OpenVX 1.1 conformance with Khronos
2016/10/19
VR Part 2: All about the software! Creating optimised VR content with Imagination’s PowerVR family
2016/07/11
Five steps to adding ray tracing to an OpenGL ES-based deferred lighting system
2016/05/03
Imagination and ELVEES collaborate on multi-platform video analytics SoC with OpenVX support
2016/03/16
Imagination announces latest PowerVR Graphics SDK including full support for new Vulkan API
2016/03/09
Tiling positive or how Vulkan maps to PowerVR GPUs
2016/03/01
Panel of graphics experts discusses Vulkan at the Khronos Paris chapter
2016/02/29
Imagination at GDC 2016: Vulkan and ray tracing take center stage
2016/02/16
Experience Vulkan graphics and compute at launch on PowerVR GPUs
2016/02/11
Imagination to demo Vulkan at Mobile World Congress 2016
2015/12/18
All Imagination Technologies Vulkan presentations now online in one place
2015/12/07
Supported zero-copy flows inside the PowerVR Imaging Framework with OpenCL and EGL
2015/12/07
Vulkan: Explicit operation and consistent frame times
2015/11/25
Vulkan: Scaling to multiple threads
2015/10/19
Vulkan: One API for all platforms
2015/10/16
Learn more about the Vulkan API from five Imagination Technologies webinars
2015/09/10
Deep dive: OpenCL face detection on PowerVR
2015/09/02
The PowerVR Imaging Framework for Android with OpenCL and EGL
2015/08/28
OpenGL ES one day workshops in North London
2015/08/26
A quick guide to writing OpenCL kernels for PowerVR Rogue GPUs
2015/08/10
Imagination unveils Vulkan demo on Android with Google at SIGGRAPH 2015
2015/06/29
Imagination Announces First Complete University Teaching Course on OpenGL ES 2.0 Mobile Graphics
2015/03/03
Trying out the new Vulkan graphics API on PowerVR GPUs
2014/12/16
Imagination cross-platform OpenGL ES and WebGL PowerVR Graphics SDK is now on GitHub
2014/07/23
New Dell Venue 8 tablet features a PowerVR Rogue GPU, runs OpenGL ES 3.0 and OpenCL out of the box
2014/07/16
Imagination Introduces Industry’s Smallest Android GPU Solution with OpenGL ES 2.0
2014/07/16
PowerVR GX5300: the world’s smallest GPU for next-generation wearables and IoT
2014/02/26
OpenCL-based solution offers low-power, full frame rate performance for YouTube video on mobile
2014/02/26
Imagination First to Show New 3DMark OpenGL ES 3.0 Benchmark From Futuremark
2014/01/09
PowerVR Rogue GPUs set to deliver next-gen graphics and compute with new OpenGL ES Next API
2014/01/07
Imagination launches new PowerVR Series6XT GPUs at CES 2014
2014/01/07
New PowerVR Series6XE GPUs bring OpenGL ES 3.0 and OpenCL to everyone
2013/11/21
Introducing the PowerVR Series2 ‘Raptor’ ISP architecture for OpenVX-enabled systems
2013/09/18
Computational photography with ImgTec PowerVR SGX GPU and Khronos OpenCL and EGL
2013/07/12
Trusight partners with ImgTec and Vivante to deliver streamlined OpenCL and OpenGL ES solutions
2013/07/11
Imagination Technologies to demonstrate OpenGL ES 3.0 and OpenCL at SIGGRAPH 2013
2013/02/05
Imagination submits PowerVR Series6 cores for OpenGL ES 3.0 conformance
2012/08/31
Khronos SIGGRAPH videos and media now online
2012/05/07
Imagination signs HiSilicon to use PowerVR GPUs
2012/03/06
ImgTec distributing preview copies of Insider SDK 2.1 at GDC
2011/02/23
ImgTec GDC session offers insight into Tile Based Deferred Rendering architecture
2011/02/14
Imagination submits POWERVR SGX cores for OpenCL conformance
2010/08/13
Khronos Group at SIGGRAPH ASIA 2010 Seoul with DevU
2010/02/16
ImgTec’s POWERVR SGX OpenGL ES 2.0 passes 100 OEM product milestone
2010/02/15
ImgTec previews optimized Flash Player 10.1 for mobile devices using OpenGL ES 2.0
2010/01/12
ALT Software wins multi-million dollar OpenGL ES and OpenVG contract
2009/10/23
Imagination and Futuremark team up to bring Kanzi UI engine to POWERVR Insiders
2009/10/20
Video Interview With Gordon MacLachlan From Imagination Technologies About OpenGL ES
2009/09/03
Symbian Exchange & Exposition London October 2009
2009/03/03
Speaker schedule for Khronos Sessions at Multicore EXPO posted
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