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Tony is the co-creator of the VRML and X3D ISO standards for networked 3D graphics, and continues to innovate in 3D technology. Tony is the co-chair of the San Francisco WebGL Meetup, a founder of the Rest3D working group and a member of the Khronos COLLADA working group creating glTF, the new file format standard for 3D web and mobile applications.
Don Olmstead is a Senior Software Engineer at Sony Network Entertainment working on the underlying web platform for Playstation hardware. On the native side he advances the browser, supporting the rendering bits. For the application side he develops the rendering engine, built using WebGL, that provides the backbone for the Playstation Store, and portions of the UX on the PS4.
Victor Sand studied computer science at Linköping University in Sweden and at Stanford, California. The topic of his Master's thesis was space weather data visualization at NASA, and he’s been taught computer graphics the “C and OpenGL” way.
Peter Moskovits heads up real-time solutions development at Kaazing, a software company enhancing the way business and customers communicate across the Web using the HTML5 WebSocket standard.
Isaac Cohen is currently creating at Leap Motion.
|5:30 p.m||Doors open, eat and drink (catered dinner, amazing wine bar, Lubstep DJ)|
|6:40-7:00||Talk 1 (Tony Parisi)|
|7:05-7:35||Talk 2 (Don Olmstead)|
|7:35-8:00||Break (Wine, Dessert, Music!)|
|8:10-8:30||Talk 3 (Victor Sand and Peter Moskovits)|
|8:35-8:55||Talk 4 (Isaac Cohen)|
|9:05-9:35||Panel Q&A (All speakers + moderator)|
|9:35-9:45||Raffle prizes (including a Chromebook Pixel, wine, and more**)|