The Virtual Reality Developers Conference (VRDC) brings together creators of amazing, immersive virtual, augmented, and mixed reality experiences to learn, be inspired, identify business opportunities, and drive growth and innovation.
Find a complete list of VRDC sessions here.
|OpenXR News: Converging on a Widely Accepted VR API Standard|
AR/VR API fragmentation, when multiple vendors provide different and incompatible APIs, is becoming a major obstacle to industry growth. It causes application developers to spend significant resources integrating hardware. Hardware companies have to work to convince application developers and engine providers to support their new devices, and consumers become unsure whether today's software will be compatible with tomorrow's hardware. The Khronos group (creators of OpenGL) launched the OpenXR working group to create a VR/AR standard. This panel comprised of OpenXR working group experts from Epic, Google, Sensics and Valve will provide new updates on the goals, content and status of this critical standards effort.
|Studio Workshop: Hands-on: Rapid Interactive Application Prototyping for Media Arts and Stage Performance|
| Sunday, 30 July
|Experience Hall, South Hall G||Introducing a mashup of interaction technologies and OpenGL via Max/Jitter with multiple devices to allow for quick prototyping of advanced OpenGL applications for real-time stage performance.|
You can find a complete list of VRDC Exhibitors here.