VR Connects is a brand new event for the VR/AR/MR industry created by Steel Media, the team behind the PG Connects series of conferences, Pocket Gamer, PG.biz, The Virtual Report, and the Global VR Challenge.
Speaker: Neil Trevett
Date: Wednesday June 28
Time: 15:45 - 16:00
Session: VR Adoption – Standards For Content Development
Neil Trevett is the president of the Khronos Group, a non-profit consortium committed to creating royalty-free open standards for graphics, parallel computing, vision processing, and dynamic media on a wide variety of platforms – and they’ve just announced the working group for their VR and AR standard: OpenXR. The group is made up of a who’s-who of VR industry leaders. Neil will discuss what it would take for VR to go mainstream from a content standpoint and how open standards are combating industry fragmentation. API fragmentation results in application developers having to spend significant time, money, and resources integrating with a variety of hardware. On the hardware side, companies have to convince both application developers, as well as game engine providers, to support their new devices. Beyond developers, API fragmentation poses a problem for consumers who need to check if their favorite hardware is compatible with the applications they wish to use, and are unsure whether today’s software will be compatible with tomorrow’s hardware. An industry standard will allow application developers to spend more time on creating amazing experiences and less time on getting the experiences to work on a myriad of hardware combinations. It will also enable device vendors to have more content available on their platforms and will future-proof their investments. This presentation will look at the development process and roadmap for OpenXR and the impact that open standards will have on mass-market adoption of VR.