We've collected some of the more interesting items from this event for you:
Learn how to optimize your OpenCL application to achieve maximum performance on NVIDIA GPUs. We will first briefly discuss how the OpenCL programming model maps onto NVIDIA GPU’s architecture. We will then talk about memory, instruction, and NDRange optimization techniques, illustrating each with small code samples.
OpenCL is Khronos’ new open standard for parallel programming of heterogeneous systems. This tutorial session will introduce the main concepts behind the standard and illustrate them with some simple code walkthrough. Attendees will also learn how to make efficient use of the API to achieve good performance on the GPU.
This session will discuss the latest OpenGL features offered by NVIDIA for both Quadro and Geforce line of products. Learn more about OpenGL 4 as well as NVIDIA specific OpenGL extensions.
WebGL is a newly-emerging standard for 3D graphics and visual computing on the web. Supported and developed by major web browser vendors, WebGL enables rich interactive 3D graphics delivered through a web browser, on both desktop and mobile platforms. This session will contain an introduction to WebGL, and will focus application development issues unique to the web platform, optimization concerns, and how web technologies such as offline app support, HTML5 video and audio, File and WebSockets integrate with WebGL. Experienced OpenGL developers will learn how to transition their knowledge to WebGL development.