The big news of Sony Computer Entertainment Europe’s annual DevStation 07 conference was the session on the rollout of features for the Home community service. Currently undergoing a closed beta, it will launch globally in October. In between now and then, there will be monthly SDK releases, as more advanced features are rolled out. The current pre-release version only supports the use of Maya for the creation of 3D assets, while v1.0 will add 3ds Max and COLLADA support.
NVIDIA announces FX Composer 2.0 Beta 3. FX Composer 2 is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform API functionality.
Tom Hume over at www.tomhume.org has done a quick round up of comments from some major players in the Mobile phone market. Here are a couple of out-takes. Oscar Clark, nVidia: "OpenKODE is important because it lets you do source portability. Java was supposed to do this, but hasn't delivered the full power of it." Bill Pinnell, Product Manager, Graphics & Gaming, Symbian: Khronos API allows hardware manufacturers to target a single platform as well as software developers. Read the complete round up.
Aplix a global leader in Java™ technology for mobile and embedded devices and SOFTBANK MOBILE Corp a major Japanese wireless communication operator, recently announced their agreement to co-develop a common software platform named “Portable Open Platform Initiative” (POP-i™), which will allow value-added applications to run consistently upon multiple mobile platforms being adopted by handset manufacturers, including EMP OPA, Linux®, Microsoft® Windows Mobile®, QUALCOMM® AMSS/BREW®, Symbian™ OS.. Aplix has been contributing to SOFTBANK MOBILE’s “POP-i” specification work, and will provide a corresponding framework for SOFTBANK MOBILE’s next-generation mobile multimedia service offerings. Applying OpenKODE®, a key API standard for multimedia applications, “POP-i” provides a cross-platform abstraction layer for various media technologies.
A new 300 page Jon Peddie Research Report on Semiconductor Opportunities in Handheld Market is now available. The report Identifies Sectors for Growth, Predicts Consolidation, Forecasts Trends. Marketing and consulting firm Jon Peddie Research announced the release of its latest 300-page report, Handheld Multimedia Devices 2nd Edition. The report is based on two years of extensive research and identifies opportunities in multimedia for semiconductor, IP, software, sensors and tuner suppliers in handheld devices such as mobile phones. JPR has been studying, lecturing worldwide, and reporting on the handheld market since 2000 and has widely canvassed the companies and individuals in this field to obtain product information, trend data, market sizing and forecasts, and competitive issues for the current report.
DX Studio announces the release of DX Studio v2.0. DX Studio is a complete integrated development environment for creating interactive 3D graphics on Win2k/XP/Vista. The system comprises of both a real-time 3D engine and a suite of editing tools, and is the first product to offer a complete range of tools in a single IDE. Some of the features include full COLLADA support for models, new per-pixel lighting model, per-pixel bump and specular map support, fully integrated model editor including extrusion, lofting, UV mapping, boolean operations and much more, materials, animations and skins, new material editor and much more.
Adobe Systems Incorporated and Google Inc. announced the Photoshop® CS3 Extended plug-in for the Google 3D Warehouse, enabling Adobe® Photoshop CS3 Extended users to take further advantage of the software's powerful compositing, painting and image-editing toolset for editing 3D content. Once downloaded, the plug-in opens a dialog box that connects directly to Google's 3D Warehouse via the Internet. Users can browse and search the 3D Warehouse for content, and download and save selections to their hard drive. Downloaded models will be saved in the COLLADA format. With support for industry standard 3D formats, including COLLADA, Photoshop CS3 Extended opens 3D models as 3D layers. The plugin is available here.
Khronos is happy to announce a very well rounded Birds of a Feather (BOF) schedule for SIGGRAPH’s 34th international conference and exhibition on computer graphics and interactive techniques. Running August 7th and August 8th at the San Diego Convention Center, these informal get-togethers are filled with presentations, discussions, and demonstrations for people who share interests, goals, technologies, environments, or backgrounds in OpenGL, OpenGL ES, OpenKODE, COLLADA, OpenVG, OpenMAX and much more.
gDEBugger, an OpenGL and OpenGL ES debugger and profiler, traces application activity on top of the OpenGL API, lets programmers see what is happening within the graphic system implementation to find bugs and optimize application performance. The new V3.1 Adds Support for debugging and profiling OpenGL applications on Windows Vista™. Also, gDEBugger OpenGL state variables Comparison Viewer now automatically compares all current state variables values to the OpenGL default render context values. This version also includes significant performance improvements.
SOFTBANK MOBILE Corporation has adopted the OpenKODE standard for advanced graphics and media processing in its new Portable Open Platform Initiative (POP-i) platform for mobile phones that was also announced today. The POP-i platform will enable native applications to access the full power of the OpenKODE media stack architecture which enables 2D graphics, 3D graphics, video and audio to be accelerated and flexibly combined to unlock the full potential of rich media silicon. The use of OpenKODE will encourage and protect the investment of software developers in the POP-i platform by ensuring application portability across multiple handsets – both now and into the future as new handsets are introduced.