eyeon Software Inc has announced an update to its compositing application, Fusion. Support for the OFX plug-in format was announced at NAB in April and, now with Fusion 5.2’s plug-in capabilities that support the native Fusion API, the After Effects API and the OFX API, Fusion hosts the broadest selection of third party plug-in functionality, according to Eyeon. The release of Fusion 5.2 includes over one hundred updates and modifications. 3D scene importing allows artists to import more 3D data and animation in FBX, 3DS, OBJ and COLLADA.dae formats. 3D LUTs are now supported in real time, accelerated via GPUs.
Papervision3D is an open source 3D engine for the Flash platform that utilizes COLLADA. The creators of Papervision3D have finally been able to sit down and merge a lot of code and clean up some major work under the hood with Papervision3D! This version of the engine has seen a 40% plus increase in speed! The API didn’t change a bit, and we added some new features like culling and InteractiveScene3D with Interactive materials. The CS3 Papervision3D component was also updated today.
Providing scalable high performance low power 3D graphics cores to the embedded space for handheld devices, mobile phones, vehicle navigation systems, amusement game consoles and other embedded graphics applications, DMP has adopted the Open Core Protocol as the standard bus interface for their components.
A simple tutorial to show how powerful Papervision3D is for designers and programmers alike. Papervision3D uses the COLLADA API.
FX Composer is a powerful integrated development environment for shader authoring. With support for OpenGL and DirectX, COLLADA FX, and CgFX, HLSL, as well as .obj, .3ds, .dae, .fbx, and .x formats, FX Composer provides true cross-platform API functionality. This release candidate of FX Composer 2 includes various bug fixes and minor improvements, including better support for older Shader Model 2-class GPUs.
MADLIX lets users insert 3D-content in web pages, blogs, Google pages, community presentations and more. MADLIX uses OpenGL and runs with all Java enabled webrowser. The updated MADLIX site features a new and improved 3D viewer with model preview, faster loading and Facebook integration. In Facebook users can share models using the MADLIX 3D-wall. The content pipeline has been updated with an on-line publisher available for all Java enabled platforms supporting the COLLADA 1.4.1 specification.
A 2-day intermediate OpenSceneGraph developer training session will be held September 26-27 in Huntsville, Alabama, in conjunction with the Terrain Summit 07 conference. OpenSceneGraph is an OpenGL-based cross platform open source scene graph API. Course instructors are Bob Kuehne (co-author, OpenGL Programming on Mac OS X) and Paul Martz (author, OpenGL Distilled). Visit the URL for online course registration.
NVIDIA announced their latest beta of FX Composer 2. This release includes several improvements: better support for foreign languages, Vista x64 fixes, and bug fixes. Make sure to check out our new FX Composer 2 overview slide deck. FX Composer is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.