SunMicroSystems just released VirtualBox 3.0 Beta 1. New in this version is support for OpenGL ES 2.0 with Windows, Linux and Solaris virtual guests. The host OS must have OpenGL 2 capable hardware and drivers installed for this to work.
ARM Mali GPUs Achieve Industry-Firsts With Khronos OpenGL ES 2.0 Conformance For 1080p and Multicore
ARMs Mali-400 MP GPU is now the first and only multicore GPU to pass the rigorous conformance tests specified by The Khronos Group. The Mali-400 GPU has achieved Khronos conformance for all of the three major graphics APIs required by ARM Partners: OpenVG, OpenGL ES 1.1 and OpenGL ES 2.0. Conformance to the Khronos standards brings accredited Mali GPUs to multiple markets – from cellular handsets and personal navigation devices to digital TV, set-top box and digital picture frames.
On the Apple OS X 10.6 Snow Leopard Enhancements and Refinements page, under System Wide Digital Asset Exchange support there is a easily overlooked mention of COLLADA. Users of COLLADA and the file format .dae will be please to see that Preview, OS X's lightway graphic viewer application, will display .dae files with OpenGL-powered 3D graphics. You will be able to zoom and rotate around a 3D scene and play viewpoint animations. There is a good discussion about this over at idevgames.com
The new iPhone 3G S uses an incompatible graphics library from the previous phones. The iPhone 3G uses the OpenGL ES 1.1 library while the 3G S uses the OpenGL ES 2.0, and the two are not compatible as OpenGL ES 2.0 is a superset of 1.1. This was a deliberate decision by Khronos, so that it could make some large performance improvements. One of the biggest features is the addition of pixel shaders, which gives considerable flexibility in making 3D content. Both Jonathan Hirshon and Jon Peddie weigh in on why this move probably won't be a problem. Link to story in Japanese.
Apple announced at the Worldwide Developers Conference (WWDC) today, they would be releasing the next generation of operating system 'Snow Leopard' this coming September. Included in this major upgrade is the new OpenCL API.
Intel plans to buy Wind River Systems for $884 million. Wind River's software helps companies develop and test software for devices like rear-seat entertainment systems in cars and avionics in defense aircraft.
Graphic Remedy is proud to announce the upcoming release of gDEBugger for the iPhone platform. gDEBugger iPhone will allow OpenGL ES based application developers to enjoy advanced debugging and profiling capabilities, helping them reduce development time, deliver high quality applications and significantly improve graphic rendering performance. More information and for joining the gDEBugger iPhone Free Beta Program, please visit our website.
Siggraph 2009 in New Orleans is fast approaching, and Khronos has started to update its events page. Just added are the date and time for the OpenGL Birds of a Feather (BoF) get-together at Siggraph 2009. Be sure to mark on your calendar Wednesday, August 5th 2009, between 4pm and 6pm in the Ernest N. Morial Convention Center, Room 264.
Broadcom announces low power OpenGL ES 1.1/OpenVG 1.0 compliant personal navigation device on a chip
Broadcom announced a new low power Personal Navigation Device System on a Chip (PND SoC). The SoC solution combines a high performance GPS receiver and baseband, an ARM11 and OpenGL ES 1.1 and OpenVG 1.0 compiant graphics processor. This PNDoC provides the key components required to allow a more gratifying end user experience with the delays and chunky maps often associated with mobile maps.
Tungsten Graphics, owned by VMWare, has made available a few software updates recently. With Gallium3D an OpenVG state tracker, two OpenGL ES state trackers helping accelerate OpenGL ES 1.x and 2.0 API's have been released.