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WebGL: Bringing 3D to the Web slides from GPU Technology Conference 2010

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NVIDIA has posted the complete slide set on 'WebGL: Bringing 3D to the Web' presented by Vladimir Vukicevic from Mozilla online. The slides include the live voice-over by Vladimir from the actual presentation.

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OpenCL webinar series from AMD

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AMD is offering a series OpenCL webinars to discuss and answer questions about data parallel computing on GPUs leveraging the OpenCL™ architecture. These webinars will include beginning and advanced tracks offered at varying times for your convenience.

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DMP announces a two day getting start GLSL Programming training course

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DMP has announced a new two day getting start GLSL Programming training course on December 9th and 10th 2010. This course introduces the world of programmable pipeline by explaining basic topics of the GLSL(OpenGL Shading Language) which is a core feature of OpenGL ES 2.x and OpenGL 2.x. The course is offered in Japan in Japanese.

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Blender to WebGL exporter

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Blender users rejoice. There is now an exporter for Blender so you can export your objects into WebGL javascript.

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Is OpenCL in the Clouds?

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Yes is the short answer. An informative run down on where OpenCL is in the all important buzz word of the day: Cloud-computing.

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A new tutorial on COLLADA loading for DirectX

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This is a complete tutorial for loading static, skinned and morphing meshes from COLLADA and rendering them correctly in DirectX. Full source code with example .dae files and documentation.

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WebGL news from around the net

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The biggest news from around the net is that the Mozilla and Chrome teams have turned WebGL on by default in their latest beta builds. These stories and many more are avilable regularly from Learning WebGL.

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Join us at SIGGRAPH Asia 2010 Seoul

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See numerous Khronos members demonstrate on the “Khronos Pavilion” and teach about Khronos APIs at “Developer University.” Following our successful participation in SIGGRAPH Asia 2009, the Khronos Group is dramatically increasing our participation at SIGGRAPH Asia 2010 in Seoul. We are hosting Khronos Developer University co-located with SIGGRAPH Asia, and numerous Khronos members have joined together and each is taking a demonstration suite to create a large number of exciting demos in the Khronos Pavilion on the SIGGRAPH trade show floor. We are looking forward to seeing you all there.

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Bullet 2.77 Physics SDK adds OpenCL cloth simulation

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The new Bullet 2.77 Physics SDK features OpenCL cloth simulation, contributed by AMD under the permissive ZLib license. The OpenCL implementation has been tested on AMD and NVIDIA GPUs for Windows and Linux as well as the Apple OpenCL implementation for GPUs on Mac OSX Snow Leopard. The full source code and precompiled Windows executable demos are available for download.

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An insiders view of OpenCL and CUDA from inside the GTC 2010 Conference

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Enj appears to be enjoying the GTC 2010 Conference this week. He brings us an inside view of the conference, and a feel of the different talks on OpenCL and CUDA. If you have 5 minutes, pop over to enja.org, it'll be worth your time.

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