The Champion the 3D Web using COLLADA Contest is quickly coming to end. With only three days left until it closing July 31st at midnight. If you are interested in entering, you should do so now. The Khronos Group has posted the BOF schedules for Siggraph 2009, which includes the time and date for announcing the winner. In addition to a Grand Prize of $5000, there are also First place, Second place and runner up prizes which include cash and additional prizes from the Media Grid Immersive Education Initiative and Electric Rain Inc. A complete list of prizes is available on the COLLADA Contest website.
Jon Peddie Research just released their most recent MarketWatch report. According to the press release available online here, JPR shows AMD had 41.5% growth from Q1 to Q2 of 2009. Intel and NVIDIA also showed respectable gains in this most recent quarter to quarter change. Read the press release online, or purchase the complete Market Watch report at the Jon Peddie Research online store.
Evolver is a web-based interface compatible with COLLADA which allows you to create your own avatars quickly and easily. Using the intuitive web interface anyone can create their own avatar. The interface supports full body avatars which can be women, men, children or creatures. You can even upload your own photo to create a close of yourself. There are several ways to share your creation built into the online interface such as MySpace, Facebook, online movie and more. There is an introductory price of $39USD to export your avatar so that you can use it in a 3D application such os Maya.
The BlockMap data structure is an efficient and compact representation which stores in a small texture all the information to render city blocks. Developed at the Visual Computing Laboratory - CNR, it encodes color, normal and ambient occlusion term for the vertical facades and sloped roofs of the buildings. Using modern OpenGL and GLSL for preprocessing and ray-casted visualization, the BlockMap and its evolution are used to build a realtime multiresolution renderer for large urban models.
Two new IPhone Apps show the power of OpenGL ES 2.0 shaders on the PowerVR SGX graphics chip in the new IPhone 3GS. Quaternion Julia Raytracer is the first real-time GPU raytracer for the IPhone 3GS. It renders the quaternion Julia fractal with high accuracy. By modifying the fractal parameters, an unlimited number of complex shapes can be generated. iGPUTrace creates fully interactive photorealistic images of shiny spheres in photographed environments. The compass and accelerometer controls the camera movement in 3D space.
NaviCAD is the only way to see Collada models--specifically models from the Google 3D Warehouse--on the iPhone/iPod Touch. NaviCAD has been approved for sale by Apple and is available for download immediately.
Spore, the multi-genre massively single-player metaverse god game developed by Maxis and available as a download from Electronic Arts has released a new patch. This patch allows people who agree to a EULA the ability to download creatures and vehicles in the COLLADA format for use in Maya and other applications that support the COLLADA format. With almost 113 million different creatures and vehicles available, this makes for possibly the largest model repository available. There is a short preview of Spore available on YouTube.
The Khronos Group has announced that the "Champion the 3D Web using COLLADA" contest has been extended to midnight July 31st 2009. For all you artists out there that either missed the contest first time round, or just didn't have time to create and submit your artwork, now is the time to enter! The contest has also been opened up to people in any country. So if you are not within the United States, you can now enter the contest. Winners will be announced during Siggraph 2009 in New Orleans.
Simulation Lab Software releases OSG Composer 1.2. an OpenGL interactive 3D scene editor. OSG Composer facilitates combining models from different CAD formats including: Rhino, IGES, STEP, Solidworks, SketchUp, 3DXML, FBX, 3DS, OBJ, U3D, and 3D PDF. This allows one to build advanced 3D scenes interactively, and to share those models in COLLADA, and PDF 3D formats while maintaining the assembly structure of the created scenes.