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Fixstars Releases “OpenCL Programming Book” Introduction to OpenCL

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Fixstars Corporation announced the release of their OpenCL Programming Book which is available on Amazon Kindle, Apple iPad and Fixstars' website. More information on the OpenCL book is available on the Fixstars website.

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Interview with Arun Ranganathan from Mozilla on Firefox and WebGL

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One of Mozilla's Principal Engineers, Vladimir Vukicevic originally wrote the Canvas3D extension, which was a precursor to the WebGL work. Fairly wide support for the HTML5 Canvas element by modern browsers, along with increasing support for OpenGL ES by various hardware drivers, lead us to conclude that the time was right for a 3D drawing context within the HTML5 Canvas element.

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Skew Matrix releases OpenSceneGraph v2.8.3 - OpenGL-based scene graph SDK

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Skew Matrix Software LLC is pleased to announce OpenSceneGraph v2.8.3, a new release of the leading cross-platform, open source, OpenGL-based scene graph SDK. The 2.8.3 release includes support for Mac OS X 10.6 (Snow Leopard), 3DS file export capability, integrated support for the FFmpeg project and Autodesk FBX technology, and many other new features and enhancements. For more information, visit our website.

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OpenCL Tutorial - setting up and the basics

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This tutorial shows basics of setting up OpenCL with a pre-made initializer OpenCLTemplate and covers from very basic vector-sum topics to a real-life OpenCL sample application. This tutorial presents OpenCL C99 sample code.

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OpenCL Studio 1.0 beta released

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Geist Software Labs has released the first version of OpenCL Studio for beta testing. OpenCL Studio combines OpenCL and OpenGL into a single integrated development environment that allows you to visualize OpenCL computation using powerful 3D rendering techniques. The editor hides much of the complexity of the underlying APIs while still providing flexibility via the Lua scripting language. Integrated source code editors and debugging capabilities for OpenCL, GLSL, and Lua, as well as a toolbox of 2D user interface widgets provide a framework for a wide range of parallel programming solutions.

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GWT Quake II port brings Quake II to the browser via WebGL

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The GWT Quake II port project uses WebGL, the Canvas API, HTML 5

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DAZ COLLADA Interoperability information

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Using COLLADA with DAZ Studio and Carrara? Find out quickly which features of COLLADA are compatible between DAZ Studio and Carrara. The DAZ3D Artzone has a concise list online for reference.

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DMP Licenses SMAPH-F IP Cores to Renesas Electronics Corporation

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Digital Media Professionals Inc. announced that they have licensed the SMAPH-F, the latest OpenVG1.1 compliant graphics IP core to Renesas Electronics Corporation, for use in its next-generation system-on-chip (SoC) for consumer applications. The full press release is available in English and Japanese.

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ArtiosCAD 7.6 adds COLLADA import

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EskoArtwork's ArtiosCAD 7.6, the most recent release of this CAD package, has added the ability to import COLLADA models directly into your workspace. ArtiosCAD is structural design software for all corrugated, folding cartons and POP displays.

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Strata Design 3D offers COLLADA import

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A powerful Mac based 3D design suite offering streamline compatibility with Adobe Photoshop. Offering an intuitive interface, Strata Design 3D CX offers a number of import options in addition to COLLADA: OBJ, 3DS, DXF, IGES, OpenEXR, and others.

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