Bitmanagement - a Siggraph exhibitor at Web3D both #029 - will showcase at this years computer graphics premiere event the newly developed support of the popular COLLADA 3D exchange format in their web based 3D rendering engine BS Contact. With this strategic move Bitmanagement follows their roadmap to extend their leadership in real-time rendering engines for open standards in Web3D and Khronos consortia.
NVIDIA today announced the release of FX Composer 2.0. FX Composer is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true API cross-platform functionality. The widely used FX Composer tools permit rapid, low-cost development of visual effects.
Acrodea and Bandai Networks have announced the release of X-Forge 2007, a game development environment for handheld devices. Leading the mobile games market, the newly released X-Forge 2007 SDK (software development kit) offers the first compatibility for Open GL®ES 2.0, and supports programmable shaders and scene graphs. X-Forge 2007 delivers compatibility with OpenKODE as set forth by the Khronos Group, and supports the de facto standard 3D graphics API sets OpenGL ES 1.0/1.1/2.0.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices / mobile phones. The new v0.4.1 includes hardware and simulated lighting for the terrain renderer. Also, several improvements and bug fixes are included in this release. The SDK is tested against the OpenGL ES library from Hybrid Graphics (Rasteroid 3.1), Imagination Technologies (PowerVR) and Nokia (OpenGL ES 1.1 Plugin). For OpenKODE, the Acrodea SDK is used and tested.
eyeon Software Inc has announced an update to its compositing application, Fusion. Support for the OFX plug-in format was announced at NAB in April and, now with Fusion 5.2’s plug-in capabilities that support the native Fusion API, the After Effects API and the OFX API, Fusion hosts the broadest selection of third party plug-in functionality, according to Eyeon. The release of Fusion 5.2 includes over one hundred updates and modifications. 3D scene importing allows artists to import more 3D data and animation in FBX, 3DS, OBJ and COLLADA.dae formats. 3D LUTs are now supported in real time, accelerated via GPUs.
Papervision3D is an open source 3D engine for the Flash platform that utilizes COLLADA. The creators of Papervision3D have finally been able to sit down and merge a lot of code and clean up some major work under the hood with Papervision3D! This version of the engine has seen a 40% plus increase in speed! The API didn’t change a bit, and we added some new features like culling and InteractiveScene3D with Interactive materials. The CS3 Papervision3D component was also updated today.
Providing scalable high performance low power 3D graphics cores to the embedded space for handheld devices, mobile phones, vehicle navigation systems, amusement game consoles and other embedded graphics applications, DMP has adopted the Open Core Protocol as the standard bus interface for their components.
A simple tutorial to show how powerful Papervision3D is for designers and programmers alike. Papervision3D uses the COLLADA API.
FX Composer is a powerful integrated development environment for shader authoring. With support for OpenGL and DirectX, COLLADA FX, and CgFX, HLSL, as well as .obj, .3ds, .dae, .fbx, and .x formats, FX Composer provides true cross-platform API functionality. This release candidate of FX Composer 2 includes various bug fixes and minor improvements, including better support for older Shader Model 2-class GPUs.
MADLIX lets users insert 3D-content in web pages, blogs, Google pages, community presentations and more. MADLIX uses OpenGL and runs with all Java enabled webrowser. The updated MADLIX site features a new and improved 3D viewer with model preview, faster loading and Facebook integration. In Facebook users can share models using the MADLIX 3D-wall. The content pipeline has been updated with an on-line publisher available for all Java enabled platforms supporting the COLLADA 1.4.1 specification.