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NNEF from Khronos will enable universal interoperability for machine learning developers and implementers

• Tags: NNEF Blog


The Khronos Group is about to release a new standard method of moving trained neural networks among frameworks, and between frameworks and inference engines. The new standard is the Neural Network Exchange Format (NNEF™); it has been in design for over a year and will be available to the public by the end of 2017. Learn more about NNEF and the upcoming released in the Khronos blog post.

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SC17: Distributed and Heterogeneous Programming in C++ for HPC - Ask your question online

• Tags: BOF OpenCL supercomputing Event SYCL

Michael Wong from Codeplay Software and Hal Finkel from Argonne National Library have opened up the 'Distributed and Heterogeneous Programming in C++ for HPC' BOF to questions from the internet. If you have a related question you would like to ask, please post it here.

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The Khronos Group Ecosystem Expands in China

• Tags: Conformance China

The Khronos Group has reached a cooperative agreement with the China Academy of Information and Communications Technology (CAICT), part of the Chinese National Research and Development Program. Under this agreement, CAICT and Khronos will work together to encourage and enable local Chinese companies to adopt Khronos international standards and benefit from becoming officially conformant.

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Khronos Group Showcases OpenCL and SYCL Standards at Supercomputing

• Tags:

Supercomputing is underway in Denver, Colorado! The 30th annual conference is this week from November 13 through 16, and explores high-performance computing, networking, storage, and analysis. Khronos will be at the show (Booth #394) to demonstrate how Khronos standards, especially SYCL, are playing their parts in HPC today. In addition to in-booth demos and presentations from Khronos members Codeplay and Xilinx, Khronos is giving away HPC t-shirts as well as SYCL and OpenCL stickers and reference guides at the booth.

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Intel Launches Windows Mixed Reality Graphics Driver with Vulkan and OpenCL improvements

• Tags: OpenCL Vulkan

Intel has announced the availability of a new Graphics driver, namely version, which adds support for Microsoft Windows 10 Fall Creators update features. This update also resolves the intermittent crashes/hangs encountered in DOTA 2 (Vulkan version), enhances memory usage in OpenCL applications.

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New LunarG SDK released for Vulkan Header

• Tags: SDK Vulkan

The Khronos Group has released Vulkan 1.0.65. As well LunarG has released their SDK to match. The following new extensions were added: VK_AMD_shader_image_load_store_lod; VK_AMD_shader_info; VK_EXT_global_priority as well as Updates to loader, layers, and documents.

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Khronos Milano Chapter 3D/Mixed Reality Day in Milano with Microsoft

• Tags:

The Khronos Milano Chapter is thrilled to renew the collaboration with Microsoft Italia, organizing the Fall Edition of Milan's most popular event showing the new frontiers for Virtual, Augmented and Mixed Reality technologies. On November 14, VR enthusiasts, advocates, creators, users and consumers will have the chance to experience a unique blend of networking, demonstrations of cutting edge technology and presentations by leading VR experts. Be sure to checkout the complete lineup of upcoming Chapter events.

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Webinar: Introducing HCMP - A Heterogeneous Computing Middleware Platform

• Tags: OpenCL Webinar

Be sure to join AJ Guillon, Yetiware and Yassine Hariri, PhD, CMC Microsystems tomorrow November 8th for the webinar 'Introducing HCMP'. As heterogeneity increases, the gap between the application layer and the hardware layer increased as well. To reduce this gap, we introduce a heterogeneous computing middleware platform (HCMP), which provides middleware that significantly reduces the complexity of developing industrial-strength heterogeneous computing software. Complex tasks such as multi-device memory management, device I/O, kernel scheduling, and dependency management are handled by the platform so that users can focus on writing their applications instead of adhering to complicated specifications.

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OpenCOLLADA for Maya 2018 Windows 64 released


OpenCOLLADA for Maya 2018 on Windows 64 has been released. Version 1.6.59 was released on August 30th for Max 2018. Binaries are now provided for Max and Maya in versions: 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018. If you find any issues, please contribute on the OpenCOLLADA Github repository.

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Creating animated glTF Characters with Mixamo and Blender

• Tags: glTF


glTF provides a web-friendly runtime format that can be used to deliver animated models. Mixamo, by Adobe, provides an easy way to get started with character animation. In this post, I’ll go through my workflow for using Mixamo and Blender to rig, animate, and export a character to glTF 2.0.

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