Developers related stories

Intel Computer Vision SDK Beta built on OpenVX

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The Intel Computer Vision SDK Beta is for developing and deploying vision-oriented solutions on platforms from Intel, including autonomous vehicles, digital surveillance cameras, robotics, and mixed-reality headsets. Based on OpenVX, this SDK offers many useful extensions and supports heterogeneous execution across CPU and SoC accelerators using an advanced graph compiler, optimized and developer-created kernels, and design and analysis tools. It also includes deep-learning tools that unleash inference performance on deep-learning deployment. If the functionality you need is not already available in the supplied library, you can create custom kernels using C, C++, or OpenCL kernels.

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ARM Vulkan SDK update

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The ARM team has updated the Vulkan SDK with new sample code and tutorials. All sample code is released in github, under an MIT license. This latest SDK update includes two new Vulkan features, Vulkan Multipass and Adaptative Scalable Texture Compression, with ARM Mali sample code and tutorials.

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Two weeks to IWOCL 2017–The International Workshop on OpenCL in Toronto

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IWOCL–The International Workshop on OpenCL is happening in just two weeks in Toronto Canada on May 16th. The complete program is now online and there is still room for more folks. Learn more about IWOCL. The program includes 4 tutorials, DHPC++ 2017, 19 technical sessions, the Khronos panel, posters and the conference dinner and networking event.

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Khronos Releases OpenVX 1.2 Specification

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The Khronos Group announces the immediate release of the OpenVX 1.2 specification for cross-platform acceleration of computer vision applications and libraries. OpenVX is a high-level, graph-based API targeted at real-time mobile and embedded platforms. This open, cross-platform, royalty-free standard enables performance-portable, power-optimized computer vision applications such as face, body, and gesture tracking, smart video surveillance, autonomous driver assistance systems, visual inspection, and robotics. Core OpenVX 1.2 has significantly expanded functionality, including conditional execution, feature detection, and classification operations.

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NVIDIA GPU support via CUDA backend allowing OpenCL applications to be run

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Although this backend is still a work in progress, many core features are implemented, allowing real OpenCL applications to be run. This backend allows us to run SPIR-based applications on NVIDIA devices, such as SYCL codes compiled with Codeplay's ComputeCpp compiler.

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OpenVX 1.1 with Convolutional Neural Network extension in action

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In December last year, Imagination announced we were the first to submit an OpenVX 1.1 conformant implementation. In this blog post, we will show how our work has developed since then on one of the first implementations of the Khronos OpenVX 1.1 API as well as the new and very first implementation of the Convolutional Neural Network (CNN) extension that goes along with it.

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NVIDIA GPU Technology Conference lists additional Khronos Technology sessions

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The GPU Technology Conference (GTC2017) will be running from May 8-11 this year in San Jose Convention Center. This year will see many sessions related to Khronos Technology including OpenCL, OpenGL, OpenVX, Vulkan and WebGL. NVIDIA has just added more sessions to their schedule. Check a list of Khronos related sessions on the Khronos site, or visit the NVIDIA GTC site to see all sessions.

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OpenGL, OpenGL ES & Vulkan Tools Survey Results

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Recently the developer ecosystem team at Samsung conducted a survey to elicit responses from developers on the tools that they are using currently on various platforms (desktop and mobile) and across APIs. The results are now posted online.

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Cadence Tensilica Vision P-Series DSPs First OpenVX 1.1 Conformant Imaging/Vision DSPs

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Cadence Design Systems, Inc. announced that the Cadence Tensilica Vision P-Series DSPs are the first imaging/vision DSPs to pass Khronos Group's conformance tests for the OpenVX 1.1 specification. Application developers can now take advantage of Tensilica Vision P5/P6 functionality without detailed knowledge of the hardware architecture and still achieve high performance. This enables faster development of computer vision and imaging applications on Tensilica Vision P-Series DSPs being deployed in applications processors for mobile, automotive, drone, security, augmented reality/virtual reality (AR/VR) and other markets. Read the full press release.

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Stardock announces Vulkan support for Ashes of the Singularity

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On the "Ashes of the Singularity" forums, Stardock has announced Vulkan support is mostly complete, coming in June. "However, it won't be until June before it's released as there is a ton of compatibility and optimization work to be done given the game's popularity as a benchmarking tool for high end graphics." Linux support is still up in the air.

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