Siggraph 2009 in New Orleans is fast approaching, and Khronos has started to update its events page. Just added are the date and time for the OpenGL Birds of a Feather (BoF) get-together at Siggraph 2009. Be sure to mark on your calendar Wednesday, August 5th 2009, between 4pm and 6pm in the Ernest N. Morial Convention Center, Room 264.
DMP has just announced the OpenGL ES getting start course and the OpenGL ES advanced course for July 2009. Complete details for the advanced course are here, and complete details for the getting started course here.
NVIDIA Corporation announced that its inaugural GPU Technology Conference will take place September 30 to October 2, 2009. The event will focus on how developers, engineers, and researchers are using the GPU to solve the world’s most important computing challenges. The conference will encompass three simultaneous events -- the Emerging Companies Summit, the GPU Developer Summit, and the NVIDIA Research Summit. The GPU Developer Summit will be a 3-day series of technical presentations, tutorials and panels aimed at developers of consumer, professional and high performance computing applications looking to exploit more of the GPU’s parallel processing power using industry-standard languages such as C/C++ and Fortran as well as APIs such as Direct3D, DirectX Compute, OpenCL™ and OpenGL.
The new gDEBugger V5.1 adds the ability to view Vertex Buffer Objects (VBOs) data. The Textures and Buffers viewer Data View tab displays the selected VBO's data in a spreadsheet. The user can select the displayed data format, offset and stride. gDEBugger, an OpenGL and OpenGL ES debugger and profiler, traces application activity on top of the OpenGL API, lets programmers see what is happening within the graphic system implementation to find bugs and optimize OpenGL application performance. gDEBugger runs on Windows, Mac OS X and Linux operating systems.
Incoras Solutions Ltd today announced the full release of MediaDesigner version 1.2, Eclipse-based design and test workbench that dramatically reduces time-to-market, costs and risks in the development of multi-media products using the Khronos OpenMAX IL standard. As a contributing member of Khronos, Incoras Solutions has used its in-depth knowledge of the OpenMAX IL standard to develop a leading edge design tool that addresses a niche in the multi-media market.
Tech Soup announces its first OpenGL 3 training course, July 20-23, 2009, in Washington DC. The course covers new features in OpenGL 3, porting strategies, the OpenGL Shading Language, and 3D graphics concepts. Students learn the mechanisms behind fast, efficient, current 3D graphics with OpenGL 3 in a hands-on environment featuring several coding labs. Visit the Tech Soup web site to register online.
DMP has announced a new two day getting start GLSL Programming training course on June 18th and 19th 2009. The OpenGL ES roadmap has been tailored to the diverse needs of the embedded industry and contains two tracks with "1.X" and "2.X" specification roadmaps that will evolve in parallel. The 1.X roadmap will continue to be developed for new-generation fixed function 3D accelerators while the 2.X roadmap will enable emerging programmable 3D pipelines.This course introduce the world of programmable pipeline by explaining basic topics of the GLSL(OpenGL Shading Language) which is a core feature of OpenGL ES 2.x and OpenGL 2.x.
DMP has just announced the OpenGL ES getting start course and the OpenGL ES advanced course for May 2009. Complete details for the advanced course are here, and complete details for the getting started course here.
"Nucleus Multimedia Services" is an implementation of the OpenMAX IL standard for Nucleus Real Time OS. It ships with a fully functional library of standard components which allow common audio/video playback configurations.
The Khronos™ Group today announced an initiative to create an open, royalty-free standard for bringing accelerated 3D graphics to the Web. In response to a proposal from Mozilla, Khronos has created an ‘Accelerated 3D on Web’ working group that Mozilla has offered to chair. This royalty-free standard will be developed under the proven Khronos development process with a target of a first public release within 12 months. Any interested company is welcome to join Khronos to make contributions, stand for chair, influence the direction of the specification and gain early access to draft specifications before public release. The working group will consider various approaches including exposing OpenGL and OpenGL ES 2.0 capabilities within ECMAScript. The Khronos Accelerated 3D on Web working group will commence work during April 2009.