Developers related stories

The Khronos Group announces the release of the OpenWF 1.0 standard

The Khronos Group announced today that it has ratified and publicly released the OpenWF Composition 1.0 and OpenWF Display 1.0 specifications, forming a new royalty-free, open standard for building windowing systems and accessing display control functionality in accelerated mobile and embedded devices. OpenWF enables a new degree of portability, acceleration and abstraction for windowing systems while adding functionality and features through close integration with Khronos application APIs. The OpenWF standard is accompanied by an open source sample implementation and a full suite of conformance tests implemented by the Khronos Group.

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Top500.org to announce world’s most powerful supercomputers at SC09

Top500.org will announce the new list of world's most powerful supercomputers during this month during Supercomputing 09 conference held in Portland, Oregon between November 14-20. Among those announcements, the Chinese National University of Defense Technology is hoping to have their new system listed in the top ten, running in practice at 563.1 TFLOPS and theoretically at 1.206 PFLOPS using GPUs running Linpack, SOPEoptimized code. Their supercomputer is using 5120 AMD RV770 GPUs.

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Vivante GPUs Power Marvell ARMADA Application Processors

Vivante Corporation announced that Marvell has deployed Vivante’s GC-series graphics processors in the new Marvell® ARMADA™ range of application processors. "Marvell is a recognized leader in delivering a range of SoC products with leading edge performance and functionality," said Wei-Jin Dai, Vivante CEO. "Marvell’s ARMADA application processors showcase the leading edge applications that are possible when best-in-class CPUs are combined with Vivante’s high performance GPUs. Vivante has been working with Marvell and their customers along with the application and middleware ecosystem to bring an immersive multimedia user experience to a new class of consumer devices."

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ARM Mali Developer Center launches Comprehensive Set of OpenGL ES and OpenVG Resources

ARM announced the launch of the ARM® Mali Developer Center. The Developer Center offers a comprehensive suite of resources for graphics and embedded applications developers working with the Khronos OpenGL ES 1.1 and 2.0, OpenVG 1.0 and 1.1, as well as other APIs. Accessing these resources as members of the Mali ecosystem will enable developers targeting Mali graphics processing unit (GPU) platforms to bring best-in-class content to market.

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DMP announces a two day getting start GLSL Programming training course

DMP has announced a new two day getting start GLSL Programming training course on December 10th and 11th 2009. This course introduces the world of programmable pipeline by explaining basic topics of the GLSL(OpenGL Shading Language) which is a core feature of OpenGL ES 2.x and OpenGL 2.x. The course is offered in Japan in Japanese.

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NVIDIA releases OpenCL Driver To the Public

NVIDIA just released its first OpenCL-conformant graphics driver to the public. Up to now, it was only available to registered members of its GPU Computing developers program. Get your OpenCL driver today.

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MacResearch expands their OpenCL tutorial collection with episode 5

MacResearch initially launched its OpenCL Tutorials in August. Now they have five OpenCL tutorials in video format. The latest in their series is a video Questions and Answers session based on feedback from Episode 4 - Memory Access and Layout. If you are just getting started with OpenCL, these video tutorials from Mac Research make a great starting place.

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COLLADA, Spore Creatures, WebGL and Mozilla–What a combo

Being able to export your Spore Creatures into .dae COLLADA format was a pretty cool trick. However, you could only preview your creatures as 2D images in your browser. Over the weekend, Mozilla was hard at work, fixing a few bugs in their implementation of WebGL. Over the weekend Vladimir Vukićevićwas was also busy putting together a very cool demo that will let you view your COLLADA exported Spore Creatures in 3D, right in your browser. If you have a browser with WebGL enabled, here is the demo page in action.

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Khronos Group expands OpenCL forums for coders

The Khronos Group has expanded the OpenCL section of their public forums, giving an area for users and coders to mingle together. The forums now contain categories for beginner and advanced coders, hardware and software issues for end users, OS specific question and help, and an area to discuss SDK's, toolkits and wrappers. The Khronos Group message boards are visited by the developers behind all the Khronos API's on a regular basis, and offer the best place to get help and give help. We look forward to seeing you on the Khronos forums soon.

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Khronos OpenCL Slide Presentations and Tutorials from Hotchips 2009 Now Online

The Khronos Group hosted a series of OpenCL tutorials at the Hotchips 2009 event in August on high performance chips. All of these OpenCL tutorials are now online in the Khronos Developers Library. Included are tutorials from AMD, EA, Intel, Nokia, NVIDIA, and of course the Khronos Group.

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