Developers related stories

WebGL craze at SIGGRAPH 2013

Dr Rémi Arnaud from AMD offers a great review the WebGL community and a round up of just how fast WebGL is catching on, from SIGGRAPH 2013. "The SIGGRAPH 2013 WebGL BOF definitely had the kind of energy and vibrant community that I took for granted when at Silicon Graphics, but have since learned is rare. WebGL is an enabler;" writes Remi.

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AMD releases APPML source code, creates clMath library

The AMD library team has spent the last three years working on APPML – the Accelerated Parallel Processing Math Library. APPML contains an OpenCL implementation of BLAS and FFT routines. The library enables developers to accelerate common scientific and engineering computations on APUs and discrete graphics accelerators.

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Harlan targets complexity for GPGPU programming and compiles to OpenCL

HPC programmers who are tired of managing low-level details when using OpenCL or CUDA to write general purpose applications for GPUs (GPGPU) may be interested in Harlan, a new declarative programming language designed to mask the complexity and eliminate errors common in GPGPU application development. The idea with Harlan is to keep developers focused on the high-level HPC programming challenge at hand, instead of getting bogged down with the nitty gritty details of GPU development and optimization. Harlan's syntax is based on the language Scheme, and compiles to Khronos Group's OpenCL.

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Core Avionics provides OpenCL, OpenGL support for real-time operating systems

Core Avionics has developed embedded OpenCL drivers for AMD Embedded G-Series SOC processors for use in aerospace and defense, and other high-reliability applications.

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OpenCL to WebCL with Emscripten

Port of QJulia OSX OpenCL Sample to WebCL using Emscripten. Working on WebKit.

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Vanda Engine 1.0.0 Beta is now available for download

The Vanda Engine allows you to import COLLADA scenes made in 3ds Max and Maya. The Vanda Engine also allows you to import the PhysX static and dynamic rigid bodies made in 3ds Max and Maya. Designers can export whole scenes including animations, cameras, textures, meshes, etc and import it to Vanda to enjoy their interactive scene.

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Khronos BOF slides are now online

The Khronos Group has posted some of the SIGGRAPH BOF slides online. More to come as the week progresses. Currently you will find OpenCL, WebCL, Camera work group and COLLADA.

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Microsoft posts Internet Explorer 11 preview guide for developers including WebGL section

The IE11 preview guide is meant as an early look at developer features and standards included in Internet Explorer 11. Included is a section for WebGL.

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Mozilla prototype of WebGL 2.0 features

Mozilla has released a prototype of experimental WebGL 2.0 features in its nightly and Aurora builds. Find this and more WebGL goodness on Learning WebGL.

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IndieGoGo project for OpenCL 2.0 reference manual has been started

Vincent Hindriksen from Streamcomputing has started an IndieGoGo project for an OpenCL 2.0 reference manual.If you feel his project is worthy, pop over and donate!

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