Developers related stories

Maps Shortcuts: Large Data Geotemporal Visualisations with WebGL

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Acceleware OpenCL for Altera FPGAs

Acceleware presents four courses with a focus on how to write and optimize OpenCL applications for Altera FPGAs. Students will be taught how to achieve high performance by taking advantage of the heterogeneous nature of OpenCL and the massively parallel capabilities of Altera FPGAs. The training is targeted at design teams who work with parallel algorithms and computationally intense applications. There are four course in all:

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LWJGL 2.9.0 released with improved OpenGL and OpenCL support.

The Lightweight Java Game Library (LWJGL) provides a simple API to OpenGL, OpenAL, OpenCL and Game Controllers enabling the production of state of the art games for Windows, Linux and Mac. Version 2.9.0 contains a complete rewrite of the mac backend, new OpenGL/OpenCL extension and bug fixes.

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Sketchfab to host New York WebGL Meetup June 5th

Sketchfab, a web service to publish, share and embed interactive 3D models will be giving a demo of their services, capabilities, and a general overview of what is happening in the background. Hosting the Meetup at Pivotal Labs will be the three co-founders from Paris: Cédric Pinson, Alban Denoyel, and Pierre-Antoine Passet.

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New Tutorial on Developing Error Free OpenCL Kernels

Nathan Chong from the Department of Computing at Imperial College will present a lively and interactive tutorial at the LEAP Conference on applying formal analysis and verification techniques to OpenCL and CUDA kernels. The full LEAP conference programme has now been published online.

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CEVA Introduces OpenMAX IL based AMF - Android Multimedia Framework

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CEVA, Inc. has announced a new low-energy software framework for Android based systems. The Android Multimedia Framework (AMF) efficiently reduces the power consumption required for complex multimedia processing using a heterogeneous CPU and DSP system architecture. Using the Khronos Groups OpenMAX IL API, AMF complies with the current Android 4.x versions.

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WebGL around the Net returns to Learning WebGL

Struggling to find time to keep up with the latest WebGL happenings? You'll be happy to know that Tony Parisi, new Learning WebGL Editor-in-Chief has brought the 'WebGL around the Net' column back to life. The first edition under his reign is full of great news. Check it out!

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Tom’s Hardware tests OpenCL on the GeForce GTX Titan

The Gigabyte GeForce Titan card, based on NVIDIA's reference design, is put through many OpenCL benchmarks. See how it stacks up.

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Intel Makes First Release Of Linux OpenCL Project

Intel has put out a first release of Beignet, an open-source Linux project that supports OpenCL. Beignet, like many other OpenCL implementations, is based upon LLVM and Clang for its compiler infrastructure.

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Ten Reasons Why Android Should Support OpenCL

Matthew Scarpino, author of "OpenCL in Action" and the OpenCL blog, has posted, among other things, a well thought out list of reasons for Android to support OpenCL.

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