Brought to you in partnership with Autodesk, this class will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation. By the end of this class you will know enough to make an animated 3D demo program that runs in a web browser, while also understanding the basic principles of how realistic computer images are generated. Course Instructors are Eric Haines from Autodesk and Gundega Dekena.
OpenGL SuperBible, Sixth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 4.X. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on guidance on all facets of modern OpenGL development, including transformations, texture mapping, shaders, advanced buffers, geometry management, and much more. Fully revised!
The Boston WebGL Meet-up is looking for a new organizer. As Meetup.com points out, "Without an Organizer, it will disappear from our website in 12 day(s)." Anyone in the Boston area who is interested, is urged to contact the Meetup group. The Khronos Group would also love to have a Chapter Leader in the Boston area.
Neil Trevett will be the Keynote speaker at the Low Energy Application Parallelism (LEAP) Conference in the UK. LEAP 2013 will be the place to learn about and share the latest advances in the use of high-performance parallel computing technology on low-power mobile CPU, GPU, FPGA and embedded processors. Keynotes from ARM and Khronos will set the stage for world-class knowledge transfer around parallel computing on low-energy platforms happening May 21st-2nd 2013 in London.
After the success of the GPGPU-day 2012, a new GPGPU event will be organised in the Netherlands. Details will be available online later, however you can signup to the newsletter today to stay on top of upcoming event information.
AMD developer conference will be held November 11-14 in San Jose this year. This event gathers together many developers, companies and press. The deadline for submission is March 15, so if you are planning on submitting, you haven't much time left. The submission site is here.
This year's NVIDIA GPU Technology Conference (GTC) will feature the inaugural GTC Mobile Summit on March 19-20th which will dive into many aspects of the mobile market – including an overview session of the Khronos API ecosystem. Details are now available online.
- Two days of insight into cutting-edge mobile computing platforms and technologies
- More than 20 deep-dive sessions, panels, and roundtable discussions
- A showcase of GPU and multicore-accelerated application development
- Insight into how advanced sensor and vision processing will transform device interaction
- Techniques to drive brand awareness, discovery, and retail price for your app
- Exceptional networking with your peers and key decision makers
METAVERSE Technology has launched a new marketplace website for 3D software objects used in the gaming industry, the architecture business, by education providers or users of virtual worlds. The web 3d community is based on both the widely accepted COLLADA format for 3D objects, and standard image file formats for textures. This service is for professional and private 3D artists and graphics designers to market their web3D objects.
GLUS, a helper library for OpenGL and OpenGL ES now also supports the Raspberry Pi. Three basic OpenGL ES 2.0 examples are included, which do run on Windows and the Raspberry Pi.
Ars Technica has a three part series exploring major trends that will influence the mobile system-on-a-chip (SoC ) market over the next five to ten years. Including CPU to SoC and covering most of the large players in the field, this is a great read to get your Friday off to a good start.