Developers related stories

OpenGL ES Work Group Chair discusses ASTC Texture Compression

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Tom Olson, work group chair of the OpenGL ES API and director of graphics research at ARM has a great blog entry on ASTC texture compression. Not too technical and includes some great examples and lots of links. A great read for the middle of the week.

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Khronos Group to hold series of Meet ups at GDC 2014

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The Khronos Group will once again be holding a series of Meet ups at this years Game Developers Conference in San Francisco.

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Center for Industrial Robotics and Vision announces OpenCLIPP

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OpenCL Integrated Performance Primitives (OpenCLIPP) is a library providing processing primitives (image processing primitives in the first version) implemented with OpenCL for fast execution on dedicated computing devices like GPUs. It was designed to be simple to use and to have low overhead. Two interfaces are provided: C Interface similar to the Intel IPP and NVIDIA NPP libraries and C++ Interface. An OpenCL SDK is required to build the library.

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IWOCL 2014 OpenCL call for submissions closes today! February 14th

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Last chance to submit your #OpenCL related paper, poster or tutorial for #IWOCL 2014. Deadline midnight February 14th 2014.

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Amdahl Software Announces Automatic Host Code Inference for OpenCL CodeBench

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Amdahl Software announced the latest major update to its flagship Eclipse plug-in, OpenCL CodeBench. With the recent 1.2 release, developers can now benefit from automatic host-code generation as they are coding their OpenCL kernels.

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Intel SPIR Tutorial at the International Symposium on Code Generation and Optimization

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Intel is offering a tutorial demonstrating how SPIR can be generated by an Offline Compiler tool, and be consumed using the latest Intel OpenCL SDK. These capabilities open the door for other potential languages and programming models to access many heterogeneous platforms in a standard, portable and efficient way.

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Xilinx to show All Programmable FPGA-Based Application Acceleration Solutions

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Xilinx technology experts will present and demonstrate solutions including acceleration of Monte Carlo options pricing simulations on x86 platform and the OpenCL design environment for Xilinx All Programmable devices.

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OpenCL.NET and CLFORTRAN libraries

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OpenCL.NET is a .NET library, providing full API bindings for the OpenCL standard. Using GPU acceleration and OpenCL.NET, it is possible to achieve great performance in .NET based applications. CLFORTRAN aims to simplify integration of GPU resources for scientific computing in various fields of science that heavily relies on Fortran codes.

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GLSL Shader programmers can put their work online with Blender and WebGL

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A new tool for uploading 3D content with WebGL and scripting GLSL shaders online has been released. Currently models are uploaded directly from Blender. Everyone is welcome to upload their own art work.

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WebGL Workshop in London next month

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The next London WebGL Workshop will be Thursday, February 20, 2014 6:30PM. We'll be taking a look at some of three.js's features, and maybe a look at some alternatives. The venue will once again be the SkillsMatter on Goswell Road, London.

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