Developers related stories

Linderdaum Engine SDK 0.6.06 has been released

Lidnerdaum Engine is an open source purely object-oriented 3D gaming engine for Microsoft Windows and Google Android. It is based on OpenGL 3/4 and OpenGL ES 2. New features include, amongst others: compressed ZIP/APK bitstreams as pack files for faster mobile applications startup times, support of Android SDK 16 and more user-interface effects.

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NVIDIA announces first HPC and GPU Computing Group in India

HPC and GPU Computing group is India's first informal special interest group founded to bring together GPU users from different fields and experience levels and all parts of India to learn and share their ideas and creations at friendly meetings.

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FinalWire announces OpenCL GPGPU Stress Test

FinalWire recently announced a new OpenCL-based multi-threaded GPU and APU stressing module for the AIDA64 System Stability Test, using GPGPU computational tasks.

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WebGL Camp Orlando 1.0 slated for March 2012

JHT Inc. the organizers behind WebGL Camp Orlando 1.0 currently have a call out for speakers. JHT recently developed a national training program usingWebGL. JHT Inc. is an Orlando-based training and technical data firm. If you are interested in presenting at this camp, please contact Monte Watson.

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WebGL implementation for Xperia™ phones released as open source

In November, Sony Ericsson became the first phone manufacturer in the world to support WebGL in the native Android web browser on Xperia™ phones. Sone Ericsson has now releases their WebGL implementation for the upcoming Xperia™ phones running Android™ 4.0 (Ice Cream Sandwich) and above as open source.

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API for data parallel Java using OpenCL

API for data parallel Java (Aparapi) allows Java developers to take advantage of the compute power of GPU and APU devices by executing data parallel code fragments on the GPU rather than being confined to the local CPU. It does this by converting Java bytecode to OpenCL at runtime and executing on the GPU, if for any reason Aparapi can't execute on the GPU it will execute in a Java thread pool.

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AMD Fusion12 Developer Summit in June 2012

The next AMD Fusion12 Developer Summit will be held in Bellevue Washington, June 11-14 2012. Heterogeneous computing and the OpenCL platform have gained tremendous momentum recently. Visit the AMD Developer Summit and learn how to leverage heterogeneous computing to advance your projects, as well as see the latest advancements in OpenCL.

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Khronos Group Platinum Sponsor at MWC Augmented Reality Forum

Mobile World Congress 2012 which is being held in Barcelona will have an Augmented Reality Forum on Monday 27th February. The Khronos Group is proud to announce that they will be the Platinum sponsor for this forum.

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AMD Offers GPGPU OpenCL Course to University Students

AMD has teamed up with the University of Illinois to urge students in the development of codes for the company’s GPGPU inside Fusion processors.

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AMD to rebrand Fusion to Heterogeneous Systems Architecture

AMD supports languages including C++ AMP and OpenCL for GPGPU offload and as such, the company clearly feels it's time to bring the technology to a new audience under a more professional brand identity. Fusion System Architecture (FSA) will now be known as Heterogeneous Systems Architecture (HSA). The HSA platform will continue to be rooted in industry standards and will include some of the best innovations that the technology community has to offer.

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