Developers related stories

OpenCL Programming Webinar Series from AMD

A series of three OpenCL webinars will be presented by Rob Farber on April 10th, April 24th and May 1st 2012. Complete details and registration are available in the AMD Developer Zone.

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WebGL based 3D game engine – a master thesis about KickJS and WebGL

In this thesis, Morten Nobel-Jørgensen from IT University of Copenhagen, investigates how a 3D game engine can be implemented in a browser using WebGL and JavaScript.

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Tutorial: How To Create Cool Effects with Custom Shaders in OpenGL ES 2.0 and Cocos2D 2.X

A well put together tutorial for those wanting to learn about OpenGL ES 2.0 and Shaders on iOS devices.

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MulticoreWare announces Multicore Cross-platform Architecture OpenCL runtime compiler

MulticoreWare Inc. has announced the Multicore Cross-platform Architecture (MXPA), an OpenCL runtime and compiler, enabling cross-architecture performance from a single, unified codebase. MXPA is designed to preserve the expression of parallelism in OpenCL, independent of vendor hardware and software stack implementation. MXPA currently supports x86 architectures and is being extended to a wide range of platforms from CPUs to DSPs with minimal vendor support.

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Khronos Group Pan Pacific Road Show videos from February now online

The Khronos Group invites you to view videos from February Hsinchu/Taipei leg of our 2012 Pan Pacific Road Show. The nine part series is now available on YouTube under the Khronos Group Channel.

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WebGL Camp in Orlando videos now online

Videos from the WebGL Camp in Orlando Florida are now online. There are 5 video session in total.

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WebGL: Why the Web Will Be More Than Just Pages

There was no lack of talent at SxSW waiting to talk about the latest developments of WebGL. Industry rock stars like the creator of the most popular WebGL JavaScript libary Mr. Doob, Creative Director from Google Aaron Koblin, Luz Caballero of Opera Software and Nicolas Garcia Belmonte of Sencha there to teach us all about the power and application of WebGL.

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Opera Mini 7 stretches to Android

Opera ports its WebGL hardware acceleration from Opera Mobile to the Android version of Opera Mini 7.

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RIM Releases Free TunnelTilt WebGL PlayBook Game Demo in App World

RIM is exemplifying the fact that you can take WebGL browser games and turn them into native apps using WebWorks on the PlayBook with the game feeling like a native game.

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WebCL extension for Firefox 11

The Nokia WebCL prototype is now available for Firefox 11. Click here to download the new add-on for Windows and Linux.

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