Khronos Group members DMP and CogniVue ink important licensing agreement. DMP will be licensing CogniVue's APEX Image Cognition Processing (ICP) technology.
CopperCube is ideal for creating 3D educational programs, architectural visualizations, military simulations, product configurators, games, e-learning applications and 3D prototypes. The most recent release now offers WebGL support for Internet Explorer 11.
The Altera SDK for OpenCL has made the 2013 EDN Hot 100 list in the category of Boards & Development Tools. The EDN 100 highlights the electronics industry’s most significant products of the year based on innovation, significance, usefulness and popularity. For more information visit 2013 EDN Hot 100 or Altera's SDK for OpenCL.
NORAD has now switched allegiance and will use Bing Maps, as this year’s site has been developed in partnership with Microsoft's Internet Explorer team. The company has optimised the site for touchscreen devices and is using 3D technology with WebGL to provide a "more realistic-looking version of Santa’s Village and Santa’s trek across the world".
The Khronos Group has provisionally released OpenVX 1.0, a new standard for computer Vision acceleration (or X-celeration) on hardware (GPU, DSP, FPGA, etc). We need feedback from developers and researchers to understand what changes, if any people would like to see before final specification. Please leave feedback at the Khronos Forums so all the member companies can see it.
Hands On OpenCL is a two-day lecture course introducing OpenCL, the API for writing heterogeneous applications. Provided are slides for around twelve lectures, plus some appendicies, complete with Examples and Solutions in C, C++ and Python. The lecture series finishes with information on porting CUDA applications to OpenCL.
@notch of Minecraft fame is now working on a WebGL app. As pointed out by Brandon Jones, Notch is demonstrating the ability to ramp up quickly in todays age of coding.
Packt Publishing has released a book from the developers of the Linderdaum Engine. The book contains recipes for portable game development techniques. A full chapter is devoted to the development of an abstraction layer on top of OpenGL 3, OpenGL ES 2 and OpenGL ES 3, which will allow mobile developers to run and debug their games on a desktop PC. In addition, the entire book source code may be downloaded from GitHub.
The San Francisco HTML5 user group is kicking off 2014 in style with a WebGL mega event featuring four great speakers. This special event will be live streamed on Google Developers Live. Speakers include Tony Parisi, Don Olmstead, Victor Sand and Peter Moskovits and Isaac Cohen. Details on the meetup page.